Answer:
the velocity of the fish relative to the water when it hits the water is 9.537m/s and 66.52⁰ below horizontal
Explanation:
initial veetical speed V₀y=0
Horizontal speed Vx = Vx₀= 3.80m/s
Vertical drop height= 3.90m
Let Vy = vertical speed when it got to the water downward.
g= 9.81m/s² = acceleration due to gravity
From kinematics equation of motion for vertical drop
Vy²= V₀y² +2 gh
Vy²= 0 + ( 2× 9.8 × 3.90)
Vy= √76.518
Vy=8.747457
Then we can calculate the velocity of the fish relative to the water when it hits the water using Resultant speed formula below
V= √Vy² + Vx²
V=√3.80² + 8.747457²
V=9.537m/s
The angle can also be calculated as
θ=tan⁻¹(Vy/Vx)
tan⁻¹( 8.747457/3.80)
=66.52⁰
the velocity of the fish relative to the water when it hits the water is 9.537m/s and 66.52⁰ below horizontal
D-It will become a temporary magnet because the domains will easily realign.
Answer: In this lab we wanted to know how motion can be described. So the hypothesis is if the starting height of a sloped racetrack is increased, then the speed at which a toy car travels along the track will increase because the toy car will have a greater acceleration. My prediction is that cars travel faster on higher tracts. So the heighten the track was intentionally manipulated. So it is the independent variable the speed of the car is the dependent variable. The speed at the first quarter checkpoint is 1.09 m/s. The speed at the second quarter checkpoint is 1.95 m/s. The speed at the third quarter checkpoint is 2.373.36 m/s. The speed at the finish line is 2.803.00 m/s. The average speed increases as the height increases.
The cars on the higher track travel farther than the cars on the lower track, in the same time.
This means that the cars on the higher track have a greater average speed than those on the lower track. This is demonstrated by the
slope of the higher track line being greater than the slope of the lower track line.
Explanation: put it in notes then send it to files to compress it to submit it.
Answer:
numbers
Explanation:
Virtually all unimaginable processes can be described as the movement of certain objects. To analyze and predict the nature of the movements that result from the different kinds of interactions, some important concepts such as momentum, force and energy have been invented. If momentum, force, and energy are known and expressed in a quantitative way (that is, by numbers) it is possible to establish rules by which the resulting movements can be predicted.