The short answer is that the displacement is equal tothe area under the curve in the velocity-time graph. The region under the curve in the first 4.0 s is a triangle with height 10.0 m/s and length 4.0 s, so its area - and hence the displacement - is
1/2 • (10.0 m/s) • (4.0 s) = 20.00 m
Another way to derive this: since velocity is linear over the first 4.0 s, that means acceleration is constant. Recall that average velocity is defined as
<em>v</em> (ave) = ∆<em>x</em> / ∆<em>t</em>
and under constant acceleration,
<em>v</em> (ave) = (<em>v</em> (final) + <em>v</em> (initial)) / 2
According to the plot, with ∆<em>t</em> = 4.0 s, we have <em>v</em> (initial) = 0 and <em>v</em> (final) = 10.0 m/s, so
∆<em>x</em> / (4.0 s) = (10.0 m/s) / 2
∆<em>x</em> = ((4.0 s) • (10.0 m/s)) / 2
∆<em>x</em> = 20.00 m
Answer:

Explanation:
<u>2-D Projectile Motion</u>
In 2-D motion, there are two separate components of the acceleration, velocity and displacement. The horizontal component has zero acceleration, while the acceleration in the vertical direction is always the acceleration due to gravity. The basic formulas for this type of movement are






The projectile is fired in such a way that its horizontal range is equal to three times its maximum height. We need to find the angle \theta at which the object should be launched. The range is the maximum horizontal distance reached by the projectile, so we establish the base condition:


Using the formulas for 

Simplifying

Dividing by 

Rearranging



The awnser would be True. Hope I helped!
They has been very successful but they are very expensive to operate that is your answer I hope this helps