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Grace [21]
2 years ago
14

A sample contains 16 g of a radioactive isotope. how much radioactive

Physics
2 answers:
mafiozo [28]2 years ago
7 0

After one half-life, 8 g of radioactive isotope will remain in the sample.

<h3>What is radioactivity?</h3>

The act of producing radiation spontaneously is known as radioactivity. This is accomplished by an unstable atomic nucleus that want to give up some energy in order to move to a more stable form.

The following formula is used to compute the number of half lives elapsed:

\rm N=\frac{N_0}{2^n} \\\\ N=\frac{16}{2} \\\\ N= 8 \ gram

Hence,8 gram of radioactive isotope remains in the sample after 1 half-life.

To learn more about the radioactivity, refer  to the link;

brainly.com/question/1770619

#SPJ1

Basile [38]2 years ago
5 0

Answer:

Answer is below

Explanation:

8 g

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A ball rolls off the edge of a table with a fairly large horizontal velocity. Which of the following statements are true? (Selec
Degger [83]

Answer:

A.The vertical velocity is constantly increasing as the ball falls.

B.The horizontal velocity does not noticeably change as the ball falls.

G.The horizontal velocity does not affect how long it will take the ball to fall to the floor.

H.The velocity vector of the ball changes as it travels through the air.

Explanation:

As the ball is projected horizontally so here the vertical component of the velocity is zero

So the time to reach the ground is given as

H = \frac{1}{2} gt^2

so we will have

t = \sqrt{\frac{2H}{g}}

so this is the same time as the ball is dropped from H height

Since there is no force in horizontal direction so its horizontal velocity will always remain constant while vertical velocity will change at constant rate which is equal to acceleration due to gravity.

So overall the velocity vector will change due to net acceleration g

4 0
4 years ago
Define Newton’s three laws of motion and how they apply to everyday situations.
son4ous [18]
<span>1. By Ilkka Cheema<span><span>2. </span>Newton’s 1st Law  The first law of motion sates that an object will not change its speed or direction unless an unbalanced force (a force which is distant from the reference point) affects it. Another name for the first law of motion is the law of inertia. If balanced forces act on an object it doesn’t accelerate or change direction. This means it doesn’t change its velocity and it doesn’t have momentum.</span><span><span>3. </span>Examples of Newton’s 1st Law  If you slide a hockey puck on ice, eventually it will stop, because of friction on the ice. It will also stop if it hits something, like a player’s stick or a goalpost.  If you kicked a ball in space, it would keep going forever, because there is no gravity, friction or air resistance going against it. It will only stop going in one direction if it hits something like a meteorite or reaches the gravity field of another planet.  If you are driving in your car at a very high speed and hit something, like a brick wall or a tree, the car will come to an instant stop, but you will keep moving forward. This is why cars have airbags, to protect you from smashing into the windscreen.</span><span><span>4. </span>Newton’s 2nd Law  The second law of motion states that acceleration is produced when an unbalanced force acts on an object (mass). The more mass the object has the more net force has to be used to move it.</span><span><span>5. </span>Examples of Newton’s 2nd Law  If you use the same force to push a truck and push a car, the car will have more acceleration than the truck, because the car has less mass.  It is easier to push an empty shopping cart than a full one, because the full shopping cart has more mass than the empty one. This means that more force is required to push the full shopping cart.</span><span><span>6. </span>Newton’s 3rd Law The third law of motion sates that for every action there is a an equal and opposite reaction that acts with the same momentum and the opposite velocity.</span><span><span>7. </span>Examples of Newton’s 3rd Law  When you jump off a small rowing boat into water, you will push yourself forward towards the water. The same force you used to push forward will make the boat move backwards.  When air rushes out of a balloon, the opposite reaction is that the balloon flies up.  When you dive off of a diving board, you push down on the springboard. The board springs back and forces you into the air.</span></span>
3 0
3 years ago
The formula is x = 1/2 at^2 and I have managed to fill in the variables as this. d = 1/2 9.81 m/s^2 1^2
Artyom0805 [142]

Right, as you mentioned in the comments, you find d by plugging in the different values of t.

For t=1\,\mathrm s, we have

d=\dfrac12\left(9.81\,\dfrac{\mathrm m}{\mathrm s^2}\right)(1\,\mathrm s)^2

d=\left(4.905\,\dfrac{\mathrm m}{\mathrm s^2}\right)\left(1\,\mathrm s^2\right)

d=4.905\,\mathrm m

Similarly, for t=2\,\mathrm s, you get

d=\dfrac12\left(9.81\,\dfrac{\mathrm m}{\mathrm s^2}\right)\left(2\,\mathrm s\right)

d=\left(4.905\,\dfrac{\mathrm m}{\mathrm s^2}\right)\left(4\,\mathrm s^2\right)

d=19.62\,\mathrm m

8 0
3 years ago
Earth rotates on its axis once every 24 hours, so that objects on its surface execute uniform circular motion about the axis wit
cestrela7 [59]

Answer:

v=1667.9km/h

a_{cp}=436.6km/h^2

Explanation:

The speed is the distance traveled divided by the time taken. The distance traveled in 24hs while standing on the equator is the circumference of the Earth C=2\pi R, where R=6371km is the radius of the Earth.

We have then:

v=\frac{C}{t}=\frac{2\pi R}{t}=\frac{2\pi (6371km)}{(24h)}=1667.9km/h

And then we use the centripetal acceleration formula:

a_{cp}=\frac{v^2}{R}=\frac{(1667.9km/h)^2}{(6371km)}=436.6km/h^2

6 0
3 years ago
Need help with this question
Alika [10]

Answer:

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Digital art

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Digital art is an artistic work or practice that uses digital technology as part of the creative or presentation process. Since the 1960s, various names have been used to describe the process, including computer art and multimedia art.[1] Digital art is itself placed under the larger umbrella term new media art.[2][3]

Maurizio Bolognini, Programmed Machines (Nice, France, 1992–97). An installation at the intersection of digital art and conceptual art (computers are programmed to generate flows of random images which nobody would see).

The image of the computer virus Chernobyl, created by Ukrainian new media artist Stepan Ryabchenko in 2011.

Irrational Geometrics digital art installation 2008 by Pascal Dombis

Joseph Nechvatal birth Of the viractual 2001 computer-robotic assisted acrylic on canvas

The Cave Automatic Virtual Environment at the University of Illinois, Chicago

After some initial resistance,[4] the impact of digital technology has transformed activities such as painting, drawing, sculpture and music/sound art, while new forms, such as net art, digital installation art, and virtual reality, have become recognized artistic practices.[5] More generally the term digital artist is used to describe an artist who makes use of digital technologies in the production of art. In an expanded sense, "digital art" is contemporary art that uses the methods of mass production or digital media.[6]

Lillian Schwartz's Comparison of Leonardo's self portrait and the Mona Lisa based on Schwartz's Mona Leo. An example of a collage of digitally manipulated photographs

The techniques of digital art are used extensively by the mainstream media in advertisements, and by film-makers to produce visual effects. Desktop publishing has had a huge impact on the publishing world, although that is more related to graphic design. Both digital and traditional artists use many sources of electronic information and programs to create their work.[7] Given the parallels between visual and musical arts, it is possible that general acceptance of the value of digital visual art will progress in much the same way as the increased acceptance of electronically produced music over the last three decades.[8]

Digital art can be purely computer-generated (such as fractals and algorithmic art) or taken from other sources, such as a scanned photograph or an image drawn using vector graphics software using a mouse or graphics tablet.[9] Though technically the term may be applied to art done using other media or processes and merely scanned in, it is usually reserved for art that has been non-trivially modified by a computing process (such as a computer program, microcontroller or any electronic system capable of interpreting an input to create an output); digitized text data and raw audio and video recordings are not usually considered digital art in themselves, but can be part of the larger project of computer art and information art.[10] Artworks are considered digital painting when created in similar fashion to non-digital paintings but using software on a computer platform and digitally outputting the

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