Answer:
Explanation:
I am sorry but please give detailed question
25+50-30-40 = 0
north and east are positive directions, south and west are negative
hope this helps
also hope u enjoy a pic of my crush lol
Velocity = (distance covered in a direction) / (time to cover the distance)
Since the y-axis is position (distance), the speed at 3 seconds is the slope of the graph at 3 seconds, and NOT its y-value.
The slope is fairly easy to pick off, because the graph is so straight from 2 sec to 5 sec. During that time, the distance shrinks by 10 meters (from 10m to zero). So the slope of that whole piece of the graph is (-10m) / (3 sec).
That's a slope of (10/3 m/s) or 3.33 m/s .
In answer to the question, we can only give the speed at 3 sec, not the velocity, since we have no information about the direction of the motion. Consequently, I would call the speed a positive number. But it's not worth arguing about, so you should just select <em>choice-A </em>and not make a big scene.
Answer:
b.
Explanation:
Although the traditional model of software acquisition still accounts for more software acquisition, a new model, called b. Software as a Service, is changing the picture dramatically.
Software as a Service is new software model in which A software is a third party provider hosts application and makes them available to general public over internet that distribution of it.
Its example include BigCommerce, Google Apps, Salesforce, Dropbox, MailChimp, ZenDesk, DocuSign, Slack, Hubspot
Answer:
Δm Δt> h ’/ 2c²
Explanation:
Heisenberg uncertainty principle, stable uncertainty of energy and time, with the expressions
ΔE Δt> h ’/ 2
h’= h / 2π
to relate this to the masses let's use Einstein's relationship
E = m c²
let's replace
Δ (mc²) Δt> h '/ 2
the speed of light is a constant that we can condense exact, so
Δm Δt> h ’/ 2c²