Answer:
– 2.5 m/s²
Explanation:
We have,
• Initial velocity, u = 180 km/h = 50 m/s
• Final velocity, v = 0 m/s (it stops)
• Time taken, t = 20 seconds
We have to find acceleration, a.
a = (v ― u)/t
a = (0 – 50)/20 m/s²
a = –50/20 m/s²
a = – 5/2 m/s²
a = – 2.5 m/s² (Velocity is decreasing) [Answer]
Answer:
The datapoint 9.0 ppm is outlier at the 90% confidence level.
Explanation:
The old data has following values
mean=10.5 mm
standard deviation 0.2 mm
Now the mean of new values is calculated as following

So the value as 9.0 ppm can be considered easily as outlier in this regard.
Answer:
Explanation:
To find Sammy's course you have to add the two velocities (vectors), 18 mph 327º and 4 mph 60º.
To add the two vectors analytically you decompose each vector into their vertical and horizontal components.
<u>1. 18 mph 327º</u>
- Horizontal component: 18 mph × cos (327º) = 15.10 mph
- Vertical component: 18 mph × sin (327º) = - 9.80 mph

<u>2. 4 mph 60º</u>
- Horizontal component: 4 mph × cos (60º) = 2.00 mph
- Vertical component: 4 mph × sin (60º) = 3.46 mph

<u>3. Addition:</u>
You add the corresponding components:

To find the magnitude use Pythagorean theorem:
<u>4. Direction:</u>
Use the tangent ratio:
Find the inverse:
Answer:
The answer is "Polymorphism".
Explanation:
Polymorphism is a feature of the object-oriented programming (OOPs) language, in which data or an object is dividing into more than one form. In other words, we can say that the capacity of various objects to obtain and react in different ways is polymorphism. It enables interaction with both objects and common interfaces that hide various details of their implementation.
Answer:
p = mv
Explanation:
- The momentum of a body is defined as the product of its mass and velocity. Its physical symbol is 'p'.
- The formula for momentum is given by
p = mv
Where,
m - the mass of the body in kg
v - velocity of the body in m/s
- Therefore, the unit of momentum is expressed as the kg m/s
- The momentum of a body is always associated with its motion. It is a vector quantity and it is directed in the direction of the velocity vector.
- If a body is at rest, the momentum associated with the body is zero.
- The momentum plays a significant role in the kinematics of the body. As similar to the energy conservation law, the total momentum of the body is conserved.