Answer:
M au = Fs - M g au = upwards acceleration; Fs = scale reading
Fs = M (au + g) scalar quantities where g is positive downwards and au is positive upwards - Fs is the net force acting on the person
If the acceleration is zero Fs = M g and the scale reads the persons weight
If the elevator is decelerating then au is negative and the scale reading Fs = (g - au) M and the scale reading is less than the weight of the person
I found this!! maybe this will help :)
Answer:
(a)11.24 m/s
(b)7.44 m/s
(c)409 N
(d)
(e) 0
Explanation:
The period for 1 circle of the merry go around is 9.5s. It means the angular speed is:
(a)The speed is
(b) Centripetal acceleration:
(c) Magnitude of the force that keeps you go around at this acceleration
(d) let the coefficient of friction by . The frictional force shall be this coefficient multiplied by normal force reverting gravity of the man
<span><span>anonymous </span> 4 years ago</span>Any time you are mixing distance and acceleration a good equation to use is <span>ΔY=<span>V<span>iy</span></span>t+1/2a<span>t2</span></span> I would split this into two segments - the rise and the fall. For the fall, Vi = 0 since the player is at the peak of his arc and delta-Y is from 1.95 to 0.890.
For the upward part of the motion the initial velocity is unknown and the final velocity is zero, but motion is symetrical - it takes the same amount of time to go up as it does to go down. Physiscists often use the trick "I'm going to solve a different problem, that I know will give me the same answer as the one I was actually asked.) So for the first half you could also use Vi = 0 and a downward delta-Y to solve for the time.
Add the two times together for the total.
The alternative is to calculate the initial and final velocity so that you have more information to work with.