Answer:
a = 0.701 m / s²
Explanation:
As the game is spinning the acceleration is centripetal
a = v² /r
The park system after a small period of acceleration goes at a constant speed, for which we can use the relations of the uniform motion
v = d / t
the distance of a circle is
d = 2π r
we substitute
a = (2π r / t) ² / r
a = 4 pi² r / t²
let's calculate
a = 4 pi² 12 / 26²
a = 0.701 m / s²
<span> Maths delivers! Braking distance ... If the </span>car<span> is initially travelling at u</span>m<span>/s, then the stopping distance d </span>m<span> ... the </span>speed<span> of the </span>car<span> at the </span>instant<span> the </span>brakes<span> are applied. ... An object with </span>constant acceleration<span> travels the </span>same<span> distance as it would ... We </span>start<span> with the second equation of motion:.</span>
Answer:
The magnitude of the magnetic force acting on the wire is zero, because the magnetic field is parallel to the wire.
In fact, the magnetic force exerted by the magnetic field on the wire is
where I is the current in the wire, L the length of the wire, B the magnetic field intensity and the angle between the direction of B and the wire. In our problem, B and the wire are parallel, so the angle is and so , therefore the magnetic force is zero: F=0.
Imagine you were able to throw a ball in a frictionless environment
such as outer space. Once you let go of the ball, it will travel forever
in a straight line, and at a constant speed. (At least until it bumps into
something.)
A car accelerates down the road. The reaction to the tires pushing
on the road is the road pushing on the tires.
I can guarantee you that it is not
C.<span>the angle that the incident ray makes with a line drawn perpendicular to the reflecting surface I hope this somewhat helps</span>