Sound (like music and background sound) and detail. The music and background sound is what sets the mood for the game. In horror games, the sound is sometimes uneasy to make the player feel anxious, and when something chases you the music turns into fast-pace and making the player scared and feel that adrenaline. The detail also is a great factor. The more realistic a game is, the more it feels like real life and determines if the player will get a real reaction from the game.
Answer:
Option D
A mineral’s color reflects the wavelengths of light that are absorbed by the mineral.
Explanation:
Color is one of the physical properties of minerals. Many minerals have a wide range of colors but there are some minerals with one consistent color and such minerals are referred as monochromatic minerals for example azurite. Normally, the streak color tends to be less variable than the color of the whole mineral and impurities or minor chemical components in a mineral react and often control the display color of resultant mineral. Option D is incorrect since mineral's color don't reflect wavelengths of light absorbed by such minerals.