Answer: when you increase or decrease your speed.
Explanation:
Moving a skate at rest, you need to apply force in order to cause acceleration.
F = ma Where
F = force applied
m = mass of the skate
a = acceleration
The initial velocity u will be equal to zero and the skate will acceleration to a certain velocity.
as you skate down your neighborhood sidewalk, you will accelerate when you increase your speed. Because
Acceleration is the rate of change of velocity. That is,
Acceleration = change in velocity/ time.
And also, you will decelerate when you reduce the speed or velocity down your neighborhood sidewalk.
Answer:
t< 75 nm
Explanation:
A soap bubble is a thin film where when the beam enters the film it has a 180º phase change due to the refractive index and the wavelength changes between
λ = λ₀ / n
In the case of constructive interference in the curve of the spherical film it is
2 nt = (m + ½) λ₀
Where t is the thickness of the film and n the refractive index that does not indicate that we use that of water n = 1.33, m is an integer. The thickness of the film for the first interference (m = 0) is
t = λ₀ / 4 n
A thickness less than this gives destructive interference.
Let's look for the thickness for the visible spectrum
Violet light λ₀ = 400 nm = 400 10⁻⁹ m
t₁ = 400 10⁻⁹ / 4 1.33
t₁ = 75.2 10-9 m
Red light λ₀ = 700 nm = 700 10⁻⁹ m
t₂ = 700 10⁻⁹ / 4 1.33
t₂ = 131.6 10⁻⁹ m
Therefore, for all wavelengths to have destructive interference, the thickness must be less than 75 10⁻⁹ m = 75 nm
b) a film like eta is very thin, it is achieved when gravity thins the pomp, but any movement or burst of air breaks it,
Seriously this is fun dont know why u want me to enjoy this so ummmm hmmm lolololol the equation for this would be s=vif+1/2at^2 so time is lets see plug it and vell vi=0 since it started from rest so s=1/2at^2 and plug it in the displacement and time 110=1/2 a 5.21^2 and solve it and u get 8.1m/s^2
Initial velocity of the object: 5 m/s
Explanation:
The figure in the problem is missing: find it in attachment.
The graph in the figure represents the velocity of an object (v) versus the time passed (t).
Here we are asked to find the initial velocity of the object.
This means that we have to find the velocity of the object when the time is zero, so when
t = 0
By looking at the corresponding value on the y-axis (velocity), we see that when t = 0, then
v = 5 m/s
Therefore, the initial velocity of the object is 5 m/s.
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Answering the question, three examples of ways that physicists model the physical world include:
- Diagrams
- Equations
- Computer simulations
Computer simulations refer to the reproduction of behavior of a system with the use of a computer to simulate the results of a mathematical model that is linked with the system.
<h2>Further Explanation</h2>
Computer simulations are a tool that is very useful for mathematical modeling in various natural systems in physics.
Physicists write the rule of our universe using equations. Equations are an aspect of one of the models used by physicists to explain a particular situation.
Physicists use a diagram to convey information. It is a symbolic representation of information with the use of visualization techniques. Diagram provides other means for people to better understand information and process its importance.
Physics predictions about the physical world mainly depend on numerical stimulation, mathematics and empirical observations and Physicists models the physical world based on invariances and laws which are built on mathematical models.
The purpose of physics is to explain or describe everything around us. It described virtually everything around us accurately by deploring the law of physics.
However, physics is considered a natural science because it is based on mathematical analysis which is geared towards findings qualitative physical law for the physical world.
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KEYWORDS:
- physicists
- physics
- models
- physical world
- computer simulations
- diagrams
- equations