Answer:
Technician B
Explanation:
Both AWG and metric are sized by cross-sectional area.
Technician A is wrong: 12 gauge wire is larger diameter rated for 20 amps in free air. 18 awg is smaller diameter and typically used for speaker wiring, Class II or low voltage and sub-circuits within appliances.
Answer:
Option A
Explanation:
We know that ions are present in hydrogen-air flame and when the burning of an organic compound takes place in this flame more ions are produced in the flame.
Thus when we apply a voltage across this flame, the ion collector plate attracts the all the ions in the flame.
The presence of organic compounds increases the voltage across the hydrogen ion flame produced at the ion collector increases and as the voltage increases, the detection of the organic compound can be made in turn.
Thus flame ionization detector clearly responds to the variation in the collection of ions or electrons in a flame.
Answer:
fracture will occur as the value is less than E/10 (= 22.5)
Explanation:
If the maximum strength at tip Is greater than theoretical fracture strength value then fracture will occur and if the maximum strength is lower than theoretical fracture strength then no fracture will occur.
![\sigma_m = 2\sigma_o [\frac{a}{\rho_t}]^{1/2}](https://tex.z-dn.net/?f=%5Csigma_m%20%3D%202%5Csigma_o%20%5B%5Cfrac%7Ba%7D%7B%5Crho_t%7D%5D%5E%7B1%2F2%7D)

= 15 GPa
fracture will occur as the value is less than E/10 = 22.5
Answer:
//Define the header file
#ifndef PLAYER_H
#define PLAYER_H
//header file.
#include <string>
//Use the standard namespace.
using namespace std;
//Define the class Player.
class Player
{
//Declare the required data members.
string name;
int score;
public:
//Declare the required
//member functions.
void setName(string par_name);
void setScore(int par_score);
string getName();
int getScore();
}
//End the definition
//of the header file.
#endif
Player.cpp:
//Include the "Player.h" header file,
#include "Player.h"
//Define the setName() function.
void Player::setName(string par_name)
{
name = par_name;
}
//Define the setScore() function.
void Player::setScore(int par_score)
{
score = par_score;
}
//Define the getName() function.
string Player::getName()
{
return name;
}
//Define the getScore() function.
int Player::getScore()
{
return score;
}