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mars1129 [50]
3 years ago
14

1. How many types of pumps are present?​

Engineering
1 answer:
Butoxors [25]3 years ago
3 0

Answer:

three

Explanation:

There are three basic types of pumps: positive-displacement, centrifugal and axial-flow pumps.

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Explain race condition..<br><br>don't spam..​
nalin [4]

There are lot of factors that influences race. The explanation of the term is given below.

<h3>What is the race condition?</h3>

A race condition is known to be a type of situation that one finds to be unattractive or undesirable.

This type of condition often takes when a tool, device or system tries every possible way to carry out two or more work at the same time, but due to the the nature of the tool, device or system, the work have to be done in a sequential manner or the right steps so that there will be no error.

A common and well known example of a race condition is the light switch.

Learn more about race condition from

brainly.com/question/13445523

6 0
2 years ago
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Applications of fleming hand rule
Eva8 [605]

Answer:

Fleming hand rule represents the direction of current in a generator's windings and induced current as a conductor is attached to a circuit such that it moves in a magnetic field.

Explanation:

Fleming hand rule represents the direction of current in a generator's windings and induced current as a conductor is attached to a circuit such that it moves in a magnetic field.

Fleming hand rule is used in the case of electric motors and electric generators.

Fleming hand rule is used to determine the following:

1. Direction of torque

2. Angular velocity

3. Angular acceleration

4 0
3 years ago
Why do engineers play a variety of roles in the engineering process?
Crazy boy [7]

Answer: The engineering design process emphasizes open-ended problem solving and encourages students to learn from failure. This process nurtures students abilities to create innovative solutions to challenges in any subject! In addition to their involvement in design and development, many engineers work in testing, production, or maintenance. These engineers supervise production in factories, determine the causes of a component's failure, and test manufactured products to maintain quality.

Explanation:

6 0
2 years ago
From the following numbered list of characteristics, decide which pertain to (a) precipitation hardening, and which are displaye
Blababa [14]

Answer:

(a) Precipitation hardening

(1) The strengthening mechanism involves the hindering of dislocation motion by precipitates/particles.

(2) The hardening/strengthening effect is not retained at elevated temperatures for this process.

(4) The strength is developed by a heat treatment.  

(b) Dispersion strengthening

(1) The strengthening mechanism involves the hindering of dislocation motion by precipitates/particles.  

(3) The hardening/strengthening effect is retained at elevated temperatures for this process.

(5) The strength is developed without a heat treatment.  

7 0
3 years ago
Amanda and Tyler opened a business that specializes in shipping liquids, such as milk, juice, and water, in cylindrical containe
USPshnik [31]

Answer:

circleType.h

#ifndef circleType_H

#define circleType_H

class circleType

{

public:

void print();

void setRadius(double r);

//Function to set the radius.

//Postcondition: if (r >= 0) radius = r;

// otherwise radius = 0;

double getRadius();

//Function to return the radius.

//Postcondition: The value of radius is returned.

double area();

//Function to return the area of a circle.

//Postcondition: Area is calculated and returned.

double circumference();

//Function to return the circumference of a circle.

//Postcondition: Circumference is calculated and returned.

circleType(double r = 0);

//Constructor with a default parameter.

//Radius is set according to the parameter.

//The default value of the radius is 0.0;

//Postcondition: radius = r;

private:

double radius;

};

#endif

circleTypeImpl.cpp

#include <iostream>

#include "circleType.h"

using namespace std;

void circleType::print()

{

cout << "Radius = " << radius

<< ", area = " << area()

<< ", circumference = " << circumference();

}

void circleType::setRadius(double r)

{

if (r >= 0)

radius = r;

else

radius = 0;

}

double circleType::getRadius()

{

return radius;

}

double circleType::area()

{

return 3.1416 * radius * radius;

}

double circleType::circumference()

{

return 2 * 3.1416 * radius;

}

circleType::circleType(double r)

{

setRadius(r);

}

cylinderType.h

#ifndef cylinderType_H

#define cylinderType_H

#include "circleType.h"

class cylinderType: public circleType

{

public:

void print();

void setHeight(double);

double getHeight();

double volume();

double area();

//returns surface area

cylinderType(double = 0, double = 0);

private:

double height;

};

#endif

cylinderTypeImpl.cpp

#include <iostream>

#include "circleType.h"

#include "cylinderType.h"

using namespace std;

cylinderType::cylinderType(double r, double h)

: circleType(r)

{

setHeight(h);

}

void cylinderType::print()

{

cout << "Radius = " << getRadius()

<< ", height = " << height

<< ", surface area = " << area()

<< ", volume = " << volume();

}

void cylinderType::setHeight(double h)

{

if (h >= 0)

height = h;

else

height = 0;

}

double cylinderType::getHeight()

{

return height;

}

double cylinderType::area()

{

return 2 * 3.1416 * getRadius() * (getRadius() + height);

}

double cylinderType::volume()

{

return 3.1416 * getRadius() * getRadius() * height;

}

main.cpp

#include <iostream>

#include <iomanip>

using namespace std;

#include "cylinderType.h"

int main()

{

double radius,height;

double shippingCostPerLi,paintCost,shippingCost=0.0;

 

cout << fixed << showpoint;

cout << setprecision(2);

cout<<"Enter the radius :";

cin>>radius;

 

cout<<"Enter the Height of the cylinder :";

cin>>height;

 

 

cout<<"Enter the shipping cost per liter :$";

cin>>shippingCostPerLi;

 

 

//Creating an instance of CylinderType by passing the radius and height as arguments

cylinderType ct(radius,height);

 

double surfaceArea=ct.area();

double vol=ct.volume();

 

 

shippingCost+=vol*28.32*shippingCostPerLi;

 

char ch;

 

cout<<"Do you want the paint the container (y/n)?";

cin>>ch;

if(ch=='y' || ch=='Y')

{

cout<<"Enter the paint cost per sq foot :$";

cin>>paintCost;    

shippingCost+=surfaceArea*paintCost;    

}    

cout<<"Total Shipping Cost :$"<<shippingCost<<endl;

 

return 0;

}

3 0
3 years ago
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