Answer:
The radius of the disc is 2.098 m.
(e) is correct option.
Explanation:
Given that,
Moment of inertia I = 12100 kg-m²
Mass of disc m = 5500 kg
Moment of inertia :
The moment of inertia is equal to the product of the mass and square of the radius.
The moment of inertia of the disc is given by
Where, m = mass of disc
r = radius of the disc
Put the value into the formula
Hence, The radius of the disc is 2.098 m.
Answer:a
Explanation: the plates shifts cracking making earthquakes
Answer:
c)
Explanation:
A collision is said to be elastic when the total kinetic energy is the same after the collision. The speed of objects that are stuck together will always be less than the initial speed of the object that was in motion given that the other particle was at rest. It is because the kinetic energy of the system was due to the moving object. The objects have a greater overall mass when they are stuck. If the kinetic energy is the same and the mass increases, the velocity must decrease.
<span><span>anonymous </span> 4 years ago</span>Any time you are mixing distance and acceleration a good equation to use is <span>ΔY=<span>V<span>iy</span></span>t+1/2a<span>t2</span></span> I would split this into two segments - the rise and the fall. For the fall, Vi = 0 since the player is at the peak of his arc and delta-Y is from 1.95 to 0.890.
For the upward part of the motion the initial velocity is unknown and the final velocity is zero, but motion is symetrical - it takes the same amount of time to go up as it does to go down. Physiscists often use the trick "I'm going to solve a different problem, that I know will give me the same answer as the one I was actually asked.) So for the first half you could also use Vi = 0 and a downward delta-Y to solve for the time.
Add the two times together for the total.
The alternative is to calculate the initial and final velocity so that you have more information to work with.