Explanation:
1.
We use the equation
h =
, where
h is the height traveled,
g is the acceleration due to gravity and
t is the time taken to reach height h.
We can now calculate t to be

= 0.495 s
Let v be the initial velocity of the player.
The player deaccelarates from v m/s to 0 m/s in 0.495 s at the rate of 9.81 m/s^2.
v = 9.81 m/s^2 x 0.495 s = 4.85 m/s
2.
The player takes 0.3 s to increase his velocity from 0 m/s to 4.85 m/s. So his average accelaration is
4.85 m/s / 0.3 s = 16.2 m/s^2
Answer:C:Less than 45 centimeters, as the ball transforms some of its potential energy into thermal energy and sound energy
Less than 45 centimeters, as the ball transforms some of its potential energy into thermal energy and sound energy.
Although the initial energy (potential energy is preserved), the energy of deformation as the ball strikes a surface creates energy dissipation in the form of frictional heat and audible sound energy.
Every time the ball bounces, its height will be less than its previous height.
Explanation:
Answer:1.55 times
Explanation:
Given
First wavelength
Second wavelength
According wien's diplacement law

where 
T=Temperature
Let
be the temperatures corresponding to
respectively.



Thus object with
is 1.55 times hotter than object with wavelength 