Answer:
x= 16
Step-by-step explanation:
8x + 50 = 178
8x = 178- 50
8x = 128
x = 128/8
x = 16
Hello! I'll write the instructions to graph these functions.
f(x)=x
Technically, this function is y=x, so the slope would be 1. To graph this one, start at the origin (0,0) and move up one unit, and to the right one unit since this is a positive slope.
g(x)= -1/3x+2
First, plot a point at y=2 when x=0. 2 is your y-intercept. Your slope is negative, so the line will be decreasing. From your first point, head down 1 unit and to the right 3 units. Continue plotting points from the previous points.
Also, if you have a graphing calculator, here are the steps to graphing the functions: ON, Y= (enter your functions), and press GRAPH or 2nd, TABLE to see individual points. Hope this helps! :)
Part A
<h3>Answer:
h^2 + 4h</h3>
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Explanation:
We multiply the length and height to get the area
area = (length)*(height)
area = (h+4)*(h)
area = h(h+4)
area = h^2 + 4h .... apply the distributive property
The units for the area are in square inches.
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Part B
<h3>Answer:
h^2 + 16h + 60</h3>
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Explanation:
If we add a 3 inch frame along the border, then we're adding two copies of 3 inches along the bottom side. The h+4 along the bottom updates to h+4+3+3 = h+10 along the bottom.
Similarly, along the vertical side we'd have the h go to h+3+3 = h+6
The old rectangle that was h by h+4 is now h+6 by h+10
Multiply these expressions to find the area
area = length*width
area = (h+6)(h+10)
area = x(h+10) ..... replace h+6 with x
area = xh + 10x .... distribute
area = h( x ) + 10( x )
area = h( h+6 ) + 10( h+6 ) .... plug in x = h+6
area = h^2+6h + 10h+60 .... distribute again twice more
area = h^2 + 16h + 60
You can also use the box method or the FOIL rule as alternative routes to find the area.
The units for the area are in square inches.
To solve this, you need to isolate/get the variable "x" by itself in the inequality:
2(1 - x) > 2x Divide 2 on both sides

1 - x > x Add x on both sides to get "x" on one side of the inequality
1 - x + x > x + x
1 > 2x Divide 2 on both sides to get "x" by itself
or
(x is any number less than 1/2)
[Another way you could've solved it]
2(1 - x) > 2x Distribute 2 into (1 - x)
(2)1 + (2)(-x) > 2x
2 - 2x > 2x Add 2x on both sides
2 - 2x + 2x > 2x + 2x
2 > 4x Divide 4 on both sides to get "x" by itself

