Answer:
68
Step-by-step explanation:
70+2-4= 68
Answer:

Step-by-step explanation:
STEP 1:
2/3 + 7/10 = ?
The fractions have unlike denominators. First, find the Least Common Denominator and rewrite the fractions with the common denominator.
LCD(2/3, 7/10) = 30
Multiply both the numerator and denominator of each fraction by the number that makes its denominator equal the LCD. This is basically multiplying each fraction by 1.
*
+
= ?
Complete the multiplication and the equation becomes

The two fractions now have like denominators so you can add the numerators.
Then:

This fraction cannot be reduced.
The fraction 41/30
is the same as
41 divided by 30
Convert to a mixed number using
long division for 41 ÷ 30 = 1R11, so
41/30 = 1 11/30
Therefore:
2/3+7/10= 1 11/30
STEP 2:
41/30 + -2/3
The fractions have unlike denominators. First, find the Least Common Denominator and rewrite the fractions with the common denominator.
LCD(41/30, -2/3) = 30
Multiply both the numerator and denominator of each fraction by the number that makes its denominator equal the LCD. This is basically multiplying each fraction by 1.

The two fractions now have like denominators so you can add the numerators.
Then:

This fraction can be reduced by dividing both the numerator and denominator by the Greatest Common Factor of 21 and 30 using
GCF(21,30) = 3

Therefore:
|
The answer would be 5/27
(If you want me to explain I can)
Hope this helps
Have a great day/night
Answer:
57
Step-by-step explanation:
The player has a 1/4 chance of drawing any of the 4 prizes. This means that the probability of drawing a prize of $4 is 1/2 because there are 2 prizes worth of $4. The probability of drawing a prize of $20 is 1/4 and the probability of drawing a prize of $200 is also 1/4. To find the fair price of the game, we have to calculate the expected value that the player will gain. This can be obtained by multiplying any possible value of a price for the probability of drawing a prize of that value and adding all the obtained values togueter. Thus, the fair price of the game is

Answer:
The frequency does not change with more trials
Step-by-step explanation:
To predict: the probability of the coin landing heads up
Solution:
Probability refers to the chances that an event will occur in an experiment. The value of probability lies between 0 and 1. 0 indicates impossible event and 1 indicates a sure event. The probability of an event can not be greater than 1.
When a coin is tossed, there are two possible outcomes: heads (H), tails (T).
In case of the probability of the coin landing heads up, the frequency does not change with more trials.