Hahahahha ok it’s B or C or it B
<span><span>anonymous </span> 4 years ago</span>Any time you are mixing distance and acceleration a good equation to use is <span>ΔY=<span>V<span>iy</span></span>t+1/2a<span>t2</span></span> I would split this into two segments - the rise and the fall. For the fall, Vi = 0 since the player is at the peak of his arc and delta-Y is from 1.95 to 0.890.
For the upward part of the motion the initial velocity is unknown and the final velocity is zero, but motion is symetrical - it takes the same amount of time to go up as it does to go down. Physiscists often use the trick "I'm going to solve a different problem, that I know will give me the same answer as the one I was actually asked.) So for the first half you could also use Vi = 0 and a downward delta-Y to solve for the time.
Add the two times together for the total.
The alternative is to calculate the initial and final velocity so that you have more information to work with.
Answer:
Electromagnetic waves are reflected
Explanation:
Reflection of light (and other forms of electromagnetic radiation) occurs when the waves encounter a surface or other boundary that does not absorb the energy of the radiation and bounces the waves away from the surface. ... This concept is often termed the Law of Reflection.
Answer:
475
Explanation:
Cori does not exert any more force than 475 J, so 475 is the answer.
Answer:
the acceleration of the car is -4.9m/s2.
the direction is opposite to the actual direction, since the acceleration is negative.