Answer:
... spilling water or getting anything cascading onto the floor
Explanation:
1) Wind energy is generated through a wind turbine. When wind passes through the blades of wind mill, the blades of the wind mill tend to rotate. Due to the spinning of the rotor across the turbine, the kinetic energy from the wind is converted to electrical energy
2) Incase of wind energy, the consumption gets higher when there is more wind and would be zero incase of no movement of blades.
Incase of hydroelectric power, the generation is rather stable and consumption depends on the usage of power from the consumers
Incase of gasoline generator, the generation is also stable subject to availability of gasoline and consumption again depends on the usage of power from the consumers
3) Pros of Hydroelectric power
Cost of electricity generation is less
Can produce green energy
Produce mass volume of electricity
Cons of Hydroelectric power
Requires massive initial investement
Can be installed on certain demographical area
Answer:
It will indicate the percentage of sand, silt, and clay present in the soil.
Explanation:
Answer:
Artefacts can influence our actions in several ways. They can be instruments, enabling and facilitating actions, where their presence affects the number and quality of the options for action available to us. They can also influence our actions in a morally more salient way, where their presence changes the likelihood that we will actually perform certain actions. Both kinds of influences are closely related, yet accounts of how they work have been developed largely independently, within different conceptual frameworks and for different purposes. In this paper I account for both kinds of influences within a single framework. Specifically, I develop a descriptive account of how the presence of artefacts affects what we actually do, which is based on a framework commonly used for normative investigations into how the presence of artefacts affects what we can do. This account describes the influence of artefacts on what we actually do in terms of the way facts about those artefacts alter our reasons for action. In developing this account, I will build on Dancy’s (2000a) account of practical reasoning. I will compare my account with two alternatives, those of Latour and Verbeek, and show how my account suggests a specification of their respective key concepts of prescription and invitation. Furthermore, I argue that my account helps us in analysing why the presence of artefacts sometimes fails to influence our actions, contrary to designer expectations or intentions.
When it comes to affecting human actions, it seems artefacts can play two roles. In their first role they can enable or facilitate human actions. Here, the presence of artefacts changes the number and quality of the options for action available to us.Footnote1 For example, their presence makes it possible for us to do things that we would not otherwise be able to do, and thereby adopt new goals, or helps us to do things we would otherwise be able to do, but in more time, with greater effort, etc
Explanation:
Technological artifacts are in general characterized narrowly as material objects made by (human) agents as means to achieve practical ends. ... Unintended by-products of making (e.g. sawdust) or of experiments (e.g. false positives in medical diagnostic tests) are not artifacts for Hilpinen.
Answer:
please how are you death for me account