Displacement is the area under the velocity/time graph. So for example this object's displacement in the first 3 seconds is (1/2)(3sec)(12.5 m/s)= 18.75m. (and then it starts backing up, displacement decreasing, after 3sec when velocity is negative).
But This object is never speeding up. Its velocity is smoothly decreasing at (25/6) m/s^2 (the slope of the graph). So the answer to the question is actually zero.
Answer:
a) puck is subjected to both the forces of the hockey sticks in a horizontal direction,
b)the puck does not move since the sum of the forces is zero
c) changing the magnitude or direction of its applied force
Explanation:
a) The puck is subjected to both the forces of the hockey sticks in a horizontal direction, these forces are of equal magnitude and opposite direction since the puck is at rest.
In the direction of the y-axis (perpendicular to the ice) you have the weight of the disk and the normal to this weight that are also in equilibrium.
b) the puck does not move since the sum of the forces is zero, which implies that the forces of the hockey sticks are of equal magnitude and opposite direction.
c) the player has several ways to make the puck move
* slightly changing the angle of the club and therefore the direction of the force, in this case the disc comes out in the direction of this component
* inclined the stick slightly so that the force has a vertical component and the puck jumps in this direction
* Increasing the magnitude of the force so that the puck comes out in the opposite direction to the player
* The worst case, decreasing its force to zero and the disk comes out in its direction by the other force that had the same magnitude.
Answer:
115.3 is the direction of the vector. Just learned some physics to get this answer over the past 3 hrs
Answer:
65
Explanation:
as i = r , so i + i = 130
so , i = 130/2 =65
Answer:
The relative size of an object serves as an important monocular cue for depth perception. It works like this: If two objects are roughly the same size, the object that looks the largest will be judged as being the closest to the observer. This applies to three-dimensional scenes as well as two-dimensional images.
Explanation: