<span>NASA and the Mad Science Group of Montreal, Canada, have teamed in an effort to spark the imagination of children, encouraging more youth to pursue careers in science, technology, engineering and math. The two organizations recently signed a Space Act Agreement, officially launching the development of the Academy of Future Space Explorers.</span>
The kinetic energy of the small ball before the collision is
KE = (1/2) (mass) (speed)²
= (1/2) (2 kg) (1.5 m/s)
= (1 kg) (2.25 m²/s²)
= 2.25 joules.
Now is a good time to review the Law of Conservation of Energy:
Energy is never created or destroyed.
If it seems that some energy disappeared,
it actually had to go somewhere.
And if it seems like some energy magically appeared,
it actually had to come from somewhere.
The small ball has 2.25 joules of kinetic energy before the collision.
If the small ball doesn't have a jet engine on it or a hamster inside,
and does not stop briefly to eat spinach, then there won't be any
more kinetic energy than that after the collision. The large ball
and the small ball will just have to share the same 2.25 joules.
To solve this problem we will apply the linear motion kinematic equations. We will find the two components of velocity and finally by geometric and vector relations we will find both the angle and the magnitude of the vector. In the case of horizontal speed we have to



The vertical component of velocity is

Here,
h = Height
g = Gravitational acceleration
t = Time
= Vertical component of velocity



The direction of the velocity will be given by the tangent of the components, then



The magnitude is given vectorially as,



Therefore the angle is 55.59° and the velocity is 26.37m/s
Answer:
Timbre also known as color or tone quantity which is used for music notes sound and tone are mostly know for guitars or pianos .
Does this help .
Answer:
Explanation: Determine the gravitational acceleration. ...
Decide whether the object has an initial velocity. ...
Choose how long the object is falling. ...
Calculate the final free fall speed (just before hitting the ground) with the formula v = v₀ + gt