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S_A_V [24]
3 years ago
14

What is it that makes a battery rechargeable? How is it different from a regular battery?

Engineering
2 answers:
mart [117]3 years ago
7 0
The difference between both batteries is that the chemical reaction is reversible with a rechargeable battery: when electrical energy from an external source (e.g., a charger) is applied to the battery's secondary cell, the negative-to-positive electron flow that occurs during discharge gets reversed.
BaLLatris [955]3 years ago
5 0

Answer:

"A simple battery is comprised of multiple cells attached in series. A cell is made up of three parts: two electrodes (an anode and cathode) in a chemical called an electrolyte. A rechargeable battery is capable of reversing the chemical reaction by forcing a current in the opposite direction."

Explanation:

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In normal operation, a paper mill generates excess steam at 20 bar and 400◦C. It is planned to use this steam as the feed to a t
Keith_Richards [23]

Answer:

The maximum power that can be generated is 127.788 kW

Explanation:

Using the steam table

Enthalpy at 20 bar = 2799 kJ/kg

Enthalpy at 2 bar = 2707 kJ/kg

Change in enthalpy = 2799 - 2707 = 92 kJ/kg

Mass flow rate of steam = 5000 kg/hr = 5000 kJ/hr × 1 hr/3600 s = 1.389 kg/s

Maximum power generated = change in enthalpy × mass flow rate = 92 kJ/kg × 1.389 kg/s = 127.788 kJ/s = 127.788 kW

6 0
3 years ago
How many robots does bailey nursery own ​
givi [52]

Answer:

The Bailey family has flourished during its business’ 110-year history. But Bailey Nurseries’ leaders still operate with the belief that the family doesn’t always know best. The company has grown from a one-man operation selling fruit trees and ornamental shrubs to one of the largest wholesale nurseries in the United States, thanks to insights from those who are family and those who aren’t.

“For a business to thrive, you have to ask for outside help,” says Terri McEnaney, president of the Newport-based company and a fourth-generation family member. “We get an outside perspective through family business programs, advisors and our board, because you can get a bit ingrained in your own way of thinking.”

When Bailey Nurseries chose its current leader in 2000, it brought in a facilitator who gathered insights from key employees, board members and owners. Third-generation leaders (and brothers) Gordie and Rod Bailey picked Rod’s daughter McEnaney, who had experience both inside and outside the company.

Explanation:

5 0
3 years ago
Fictional Corp is looking at solutions for their new CRM system for the sales department. The IT staff already has a fairly heav
Oksi-84 [34.3K]

Answer:

SaaS

Explanation:

Software as a service (SaaS) is also called software on demand, it involves a third party that centrally hosts the software and provides it to the end user.

All aspects of hosting is handled by the third party: application, data, runtime, middleware, operating system, server, virtualization, storage and networking are all handled by the provider.

This is an ideal software service for Fictional corp, as there will be no need to hire additional IT staff to maintain the new CRM software.

3 0
3 years ago
computer language C++ (Connect 4 game)( this is all the info that was givin no input or solution) I used the most recent version
Mariana [72]

Answer:

C++ code explained below

Explanation:

#include "hw6.h"

//---------------------------------------------------

// Constructor function

//---------------------------------------------------

Connect4::Connect4()

{

ClearBoard();

}

//---------------------------------------------------

// Destructor function

//---------------------------------------------------

Connect4::~Connect4()

{

// Intentionally empty

}

//---------------------------------------------------

// Clear the Connect4 board

//---------------------------------------------------

void Connect4::ClearBoard()

{

// Initialize Connect4 board

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

board[r][c] = ' ';

// Initialize column counters

for (int c = 0; c < COLS; c++)

count[c] = 0;

}

//---------------------------------------------------

// Add player's piece to specified column in board

//---------------------------------------------------

bool Connect4::MakeMove(int col, char player)

{

// Error checking

if ((col < 0) || (col >= COLS) || (count[col] >= ROWS))

return false;

// Make move

int row = count[col];

board[row][col] = player;

count[col]++;

return true;

}

//---------------------------------------------------

// Check to see if player has won the game

//---------------------------------------------------

bool Connect4::CheckWin(char player)

{

// Loop over all starting positions

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

if (board[r][c] == player)

{

// Check row

int count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) &&

(board[r+d][c] == player)) count++;

if (count == WIN) return true;

 

// Check column

count = 0;

for (int d = 0; d < WIN; d++)

if ((c+d < COLS) &&

(board[r][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check first diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) && (c+d < COLS) &&

(board[r+d][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check second diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r-d >= 0) && (c+d < COLS) &&

(board[r-d][c+d] == player)) count++;

if (count == WIN) return true;

}

return false;

}

//---------------------------------------------------

// Print the Connect4 board

//---------------------------------------------------

void Connect4::PrintBoard()

{

// Print the Connect4 board

for (int r = ROWS-1; r >= 0; r--)

{

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw board contents

cout << "| ";

for (int c = 0; c < COLS; c++)

cout << board[r][c] << " | ";

cout << "\n";

}

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw column numbers

cout << " ";

for (int c = 0; c < COLS; c++)

cout << c << " ";

cout << "\n\n";

}

//---------------------------------------------------

// Main program to play Connect4 game

//---------------------------------------------------

int main()

{

  int choice;

  int counter = 0;

  srand (time(NULL));

  Connect4 board;

  cout << "Welcome to Connect 4!" << endl << "Your Pieces will be labeled 'H' for human. While the computer's will be labeled 'C'" << endl;

  board.PrintBoard();

  cout << "Where would you like to make your first move? (0-6)";

  cin >> choice;

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  while (board.CheckWin('C') == false && board.CheckWin('H') == false && counter != 21){

  while (board.MakeMove(rand() % 7, 'C') == false){}

  board.PrintBoard();

  cout << "Where would you like to make your next move?" << endl;

  cin >> choice;

  board.MakeMove(choice,'H');

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  }

 

  if (board.CheckWin('C')){

  cout << "Computer Wins!" << endl;}

  else if (counter == 21){cout << "Tie Game!" << endl;}

  else {cout << "Human Wins!" << endl;}

  board.PrintBoard();

}

4 0
3 years ago
The regulated voltage of an alternator is stated as 13.6 to 14.6 volts at 3000 rpm with the
lions [1.4K]

Answer:

  d)  1 volt​

Explanation:

The allowable range is 1 volt​. The allowed tolerance (deviation from nominal) depends on what the nominal voltage is.

5 0
3 years ago
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