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Naily [24]
3 years ago
10

Difference between theory and practice?​

Engineering
1 answer:
Ronch [10]3 years ago
5 0

Answer:

There is a huge difference between theory vs. practice. Theory assumes an outcome, while practice allows you to test the theory and see if it is accurate.

Theory and Practice Explained

Practice is the observation of disparate concepts (or a phenomenon) that needs explanation. A theory is a proposed explanation of the relationship between two or more concepts, or an explanation for how/why a phenomenon occurs.

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Determine if the following errors are systematic or random. Justify your response. (a) Effect of temperature on the circuitry of
k0ka [10]

Answer:

a) temperature: random error

b) parallax: systematic error

c) using incorrect value: systematic error

Explanation:

Systematic errors are associated with faulty calibration or reading of the equipments used and they could be avoided refining your method.

4 0
3 years ago
The Stefan-Boltzmann law can be employed to estimate the rate of radiation of energy H from a surface, as in
Mazyrski [523]

Explanation:

A.

H = Aeσ^4

Using the stefan Boltzmann law

When we differentiate

dH/dT = 4AeσT³

dH/dT = 4(0.15)(0.9)(5.67)(10^-8)(650)³

= 8.4085

Exact error = 8.4085x20

= 168.17

H(650) = 0.15(0.9)(5.67)(10^-8)(650)⁴

= 1366.376watts

B.

Verifying values

H(T+ΔT) = 0.15(0.9)(5.67)(10)^-8(670)⁴

= 1542.468

H(T+ΔT) = 0.15(0.9)(5.67)(10^-8)(630)⁴

= 1205.8104

Error = 1542.468-1205.8104/2

= 168.329

ΔT = 40

H(T+ΔT) = 0.15(0.9)(5.67)(10)^-8(690)⁴

= 1735.05

H(T-ΔT) = 0.15(0.9)(5.67)(10^-8)(610)⁴

= 1735.05-1059.83/2

= 675.22/2

= 337.61

5 0
3 years ago
When an object is moving, we use the following coefficient for friction calculations a)-μk b)-μs c)-γk d)- γs
Reika [66]

Answer:\mu_{k}

Explanation:

We use kinetic friction when a body is moving i.e. \mu_{k} for calculations.

Static friction is used when a body is in rest while kinetic friction is used when a body is moving and its value is quite low as compared to static friction .

Static friction value increases as we apply more force while kinetic friction occurs when there is relative motion between bodies.

3 0
4 years ago
The domain of discourse is the members of a chess club. The predicate B(x, y) means that person x has beaten person y at some po
satela [25.4K]

Answer:A. No one has ever beat Nancy.

Explanation:

The dormain of discourse in a simple language is the set of entities upon which our discussions are based when discussing about something.

The dormain of discourse is also known simply as universe, can also be said to be a set of entities o

upon which certain variables of interest in some formal treatment may range.

The dormain of discourse is generally attributed to Augustus De Morgan, it was also extensively used by George Boole in his Laws of Thought.

THE LOGICAL UNDERSTANDING OF THE THE QUESTION IS THAT NO ONE HAS EVER BEAT NANCY.

8 0
3 years ago
Complete function PrintPopcornTime(), with int parameter bagOunces, and void return type. If bagOunces is less than 3, print "To
weqwewe [10]

Answer:

#include <iostream>

using namespace std;

void PrintPopcornTime(int bagOunces) {

if(bagOunces < 3){

 cout << "Too small";

 cout << endl;

}

else if(bagOunces > 10){

 cout << "Too large";

 cout << endl;

}

else{

 cout << (6 * bagOunces) << " seconds" << endl;

}

}

int main() {

  PrintPopcornTime(7);

  return 0;

}

Explanation:

Using C++ to write the program. In line 1 we define the header "#include <iostream>"  that defines the standard input/output stream objects. In line 2 "using namespace std" gives me the ability to use classes or functions, From lines 5 to 17 we define the function "PrintPopcornTime(), with int parameter bagOunces" Line 19 we can then call the function using 7 as the argument "PrintPopcornTime(7);" to get the expected output.

8 0
3 years ago
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