Answer:
Explanation:
Speed is defined as the rate at which an object covers a particular distance. So the formula for determining speed is given as the ratio of distance to time taken for covering that distance.
Speed = Distance/Time
As here the distance is given in km units and time in s units, so the units of any one parameter should be changed. Since we know that speed of sound is always about 300 m/s. So it is better to convert the unit of distance from km to m.
Hence, now the distance traveled by the noise is 2000 m and time taken is 5.8 s.
So the speed of noise = Distance/Time = 2000/5.8=345 m/s.
Thus, the speed of noise is slightly greater than the speed of sound and it is found to be 345 m/s.
As we know that as per Newton's II law we have

here we will have
= change in momentum
= time interval in which momentum is changed
now in order to have least injury during jumping we need to have least force on the jumper
so in order to have least force we can say that the momentum must have to change in maximum time so that amount of force must be least
So we need to increase the time in which momentum of the system is changed
Answer:
magnitude of the frictional torque is 0.11 Nm
Explanation:
Moment of inertia I = 0.33 kg⋅m2
Initial angular velocity w° = 0.69 rev/s = 2 x 3.142 x 0.69 = 4.34 rad/s
Final angular velocity w = 0 (since it stops)
Time t = 13 secs
Using w = w° + §t
Where § is angular acceleration
O = 4.34 + 13§
§ = -4.34/13 = -0.33 rad/s2
The negative sign implies it's a negative acceleration.
Frictional torque that brought it to rest must be equal to the original torque.
Torqu = I x §
T = 0.33 x 0.33 = 0.11 Nm
As light from a star races through our atmosphere, it bounces and bumps through the different layers, bending the light before you see it. Since the hot and cold layers of air keep moving, the bending of the light changes too, which causes the star's appearance to wobble or twinkle.
Answer:
c
Explanation:
The room temp is converted to the iron.