It's going to be kind of crazy, but you need to use Pythagorean's Theorem for this. That will look like this:

. FOIL out the left side to get

. FOIL out the first of the 2 expressions on the right to get

, and the second of the 2 to get 4x. Our equation now looks like this:

. Combine like terms to get an equation that still has square roots in it that we have to deal with:

and

. We will square both sides to get rid of the square root sign.

. This is a polynomial now that can be factored to solve for x. Bring the 2x over by subtraction and set the polynomial equal to 0.

. Factor out an x, leaving us with x(x-2)=0. That means that x = 0 or x - 2 = 0 and x = 2. Of course if we are solving for the length of a side we know it can't have a side length of 0, so it must have a side length that is a multiple of 2. x = 2
By definition, the slope is the inclination of a line in relation to the horizontal. It can be expressed in degrees, ratios and even in percent. Therefore, you can calculate it by applying the following formula:
P%=(H/L)x100
P% is the slope expressed in percent.
H is the height (H=1.2 meters).
L is the length (L=4 meters).
When you substitute these values into the formula P%=(H/L)x100, you obtain the slope of the skateboard ramp:
P%=(H/L)x100
P%=(1.2 meter/4 meters)x100
P%=0.30x100
P%=30%
Answer:
a
Step-by-step explanation:
it is being reflected of the other end
<span>We know I kilometer = 0.62 miles and 1 liter = 0.26 gallon. Therefore, 12.4 km/liter = 12.4 * 0.62 miles / 0.26 gallon = 29.56 miles/gallon or we can right as aprproximately 30 miles/gallon. Thus, 12.4 km/l corresponds to 30 miles/gallon.</span>
3x - 7 + 6 = 7x + 6
First shift all the pure numbers to one side
3x = 7x + 6 + 7 - 6
Now add up the pure numbers
3x = 7x + 7
Shift the 7x to the other side
3x - 7x = 7
-4x = 7
Divide 7 by - 4
X = - 1.75