SSS is the answer because the parallel sides are congruent and the line that divides the shape is reflexive and makes it congruent to itself...
<u><em>Answer:</em></u>
y = -x² + 60x + 256 in²
<u><em>Explanation:</em></u>
<u>Before we begin, remember the following:</u>
yᵃ × yᵇ = yᵃ⁺ᵇ
<u>Now, for the given problem:</u>
We know that the area of the rectangle is the product of its dimensions (length and width)
<u>This means that:</u>
Area of rectangle = length × width
<u>Now, we are given that:</u>
length of game board = x+4 in
width of game board = -x+64 in
<u>Substitute with the givens in the rule it as follows: </u>
Area of rectangle = length × width
Area of board game = (x+4)(-x+64)
<u>Use the distributive property, compute the product and gather like terms as follows:</u>
Area of board game = (x+4)(-x+64)
Area of board game = x(-x) + x(64) +4(-x) +4(64)
Area of board game = -x² + 64x - 4x + 256
Area of board game = -x² + 60x + 256 in²
Hope this helps :)
Answer:
-5 and initial value is -1
Step-by-step explanation:
Slope= y2-y1/x-x1
-11-(-1)/2-0
-10/2
-5
Initial value is y-intercept where x is 0 (0,y)
so
(0,-1) is starting point
Answer:
15. 17.5 ft
16. XZY ~ RPQ only
Step-by-step explanation:
15. The figure shows you the height of the object is 5/6 the length of its shadow. Then the height of the tree will be (5/6)·21 ft = 17 1/2 ft.
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16. Triangles are similar when they have all the same angles. In the given triangles, you have ...
angle X = angle R = 32° . . . . (no corresponding angle in the third triangle)
angle Z = angle P = 64°
angle Y = angle Q = 84°
The triangle vertices need to be named in the order in which they correspond, so we can say, for example, ...
triangle XZY ~ triangle RPQ