1st derivative gives velocity;
d r(t)/ dt = 2t i + 6 j + 4/t k
2nd derivative gives acceleration;
d^2 r(t)/ dt^2 = 2 i - 4/ t^2
Speed ;
Square root of (4 t^2 + 36 + 16/ t^2)
For a given time, like 2 seconds, t will be 2. And answer of speed will be scalar.
Answer:
Explanation:
Let the volume below water be v . Then
buoyant force = v d g where d is density of water , g is acceleration due to gravity
= v x 1000 x g
weight of wood piece = volume x density of wood x g
= .6 x 600 x g
for equilibrium while floating
buoyant force = weight
= v x 1000 x g = .6 x 600 x g
v = .36 m²
volume above water or volume exposed = .6 - .36
= .24 m²
When immersed completely ,
buoyant force = .6 x 1000 x 9.8
= 5880 N
weight of wood
= .6 x 600 x g
= 3528 N
buoyant force is more than the weight . In order to equalise them for floating with full volume in water
weight required = 5880 - 3528
= 2352 N.
It's weird but technically correct to say that a radio wave can be considered a low-frequency light wave. Radio and light are both electromagnetic waves. The only difference is that radio waves have much much much longer wavelengths, and much much much lower frequencies, than light waves have. But they're both the same physical phenomenon.
However, a radio wave CAN'T also be considered to be a sound wave. These two things are as different as two waves can be.
-- Radio is an electromagnetic wave. Sound is a mechanical wave.
-- Radio waves travel more than 800 thousand times faster than sound waves do.
-- Radio waves are transverse waves. Sound waves are longitudinal waves.
-- Radio waves can travel through empty space. Sound waves need material stuff to travel through.
-- Radio waves can be detected by radio, TV, and microwave receivers. Sound waves can't.
-- Sound waves can be detected by our ears. Radio waves can't.
-- Sound waves can be generated by talking, or by hitting a frying pan with a spoon. Radio waves can't.
-- Radio waves can be generated by an alternating current flowing through an isolated wire. Sound waves can't.
Beat frequency is given by the difference of two frequencies played together

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