Answer:

Explanation:
g = Acceleration due to gravity at sea level = 
R = Radius of Earth = 6371000 m
h = Altitude of observatory = 4205 m
Change in acceleration due to gravity due to change in altitude is given by

Weight at sea level

Weight at the given height

Change in weight 
Her weight reduces by
.
Answer: The electric field decreases because of the insertion of the Teflon.
Explanation:
If the charge on the capacitor is held fixed, the electric field as a consequence of this charge distribution (directed from the positive charged plate to the negative charged one remains unchanged.
However, as the Teflon is a dielectric material, even though doesn't allow the free movement of the electrons as an answer to an applied electric field, it allows that the electrons be displaced from the equilibrium position, leaving a local negative-charged zone close to the posiitive plate of the capacitor, and an equal but opposite charged layer close to the negative plate.
In this way, a internal electric field is created, that opposes to the external one due to the capacitor, which overall effect is diminishing the total electric field, reducing the voltage between the plates, and increasing the capacitance proportionally to the dielectric constant of the Teflon.
Umm the Water cycle sorry I’m trying
Answer:
Conductor
Explanation:
Current is carried by a conductor.
__
The purpose of a dielectric and/or insulator is to prevent current flow. An electrostatic field may set up the conditions for current flow, but it carries no current itself.
Answer:
//Define the header file
#ifndef PLAYER_H
#define PLAYER_H
//header file.
#include <string>
//Use the standard namespace.
using namespace std;
//Define the class Player.
class Player
{
//Declare the required data members.
string name;
int score;
public:
//Declare the required
//member functions.
void setName(string par_name);
void setScore(int par_score);
string getName();
int getScore();
}
//End the definition
//of the header file.
#endif
Player.cpp:
//Include the "Player.h" header file,
#include "Player.h"
//Define the setName() function.
void Player::setName(string par_name)
{
name = par_name;
}
//Define the setScore() function.
void Player::setScore(int par_score)
{
score = par_score;
}
//Define the getName() function.
string Player::getName()
{
return name;
}
//Define the getScore() function.
int Player::getScore()
{
return score;
}