The acceleration of a 0.90 g drop of blood in the fingertips at the bottom of the swing is the sum of the acceleration of the movement of the finger and the acceleration of gravity. In this case, this is different when the finger goes down, since the acceleration now becomes the difference between the two.
For a curved mirror, all points have the same normal and the angle of incidence is also equal to the angle of reflection.
According to the laws of reflection, the incident ray, reflected ray and normal all lie on the same plane. For a curved mirror, the normal remains the same at all points along the curved mirror.
Again, the angle made between the incident ray and the normal is the same as the angle made between the reflected ray and the normal. Therefore, the angle of reflection is equal to the angle of incidence.
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Answer:
a) ω = 9.86 rad/s
b) ac = 194. 4 m/s²
c) minimum coefficient of static friction, µs = 19.8
Explanation:
a) angular speed, ω = 2πf, where f is frequency of revolution
1 rps = 6.283 rad/s, π = 3.142
ω = 2 * 3.14 * 0.25 * 6.28
ω = 9.86 rad/s
b) centripetal acceleration, a = rω²
where r is radius in meters; r = 200 cm or 2 m
a = 2 * 9.86²
a = 194. 4 m/s²
c) µs = frictional force/ normal force
frictional force = centripetal force = ma; where a is centripetal acceleration
normal force = mg; where g = 9.8 m/s²
µs = ma/mg = a/g
µs = 194.4 ms⁻²/9.8 ms⁻²
c) minimum coefficient of static friction, µs = 19.8
this is due to the existence of other forces called the strong nuclear forces that overcomes the repulsion forces between the protons and keeps the nucleons holding to each other also there is a type of energy that is called the nuclear binding energy and this energy also works on binding the components of the nucleus together
Hope this helps :)
When describing linear motion, you need only one graph representing each of the three terms, while projectile motion requires a graph of the x and y axes. Graphs of simple harmonic motion are sine curves. Circular motion is different from other forms of motion because the speed of the object is constant.