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garri49 [273]
3 years ago
14

A receptacle, plug, or any other electrical device whose design limits the ability of an electrician to come in contact with any

of its electrical connections is identified as _______ safe.
a. feel

b. resessed

c. touch

d. removal
Engineering
1 answer:
o-na [289]3 years ago
4 0

Answer:

Recessed  safe

Explanation:

A recessed, receptacle or plug is one in which the metal interfacing parts have been retracted back in such a way that common contact between a person handling the receptacle or outlet will not ordinarily lead to exposure to electric shock hazard and as such improving the safety of use of such plug, receptacle or electrical device either at home or in industrial setting

A recessed outlet is also more ideal than standard outlets where there are hazards such as potential contact with water.

You might be interested in
computer language C++ (Connect 4 game)( this is all the info that was givin no input or solution) I used the most recent version
Mariana [72]

Answer:

C++ code explained below

Explanation:

#include "hw6.h"

//---------------------------------------------------

// Constructor function

//---------------------------------------------------

Connect4::Connect4()

{

ClearBoard();

}

//---------------------------------------------------

// Destructor function

//---------------------------------------------------

Connect4::~Connect4()

{

// Intentionally empty

}

//---------------------------------------------------

// Clear the Connect4 board

//---------------------------------------------------

void Connect4::ClearBoard()

{

// Initialize Connect4 board

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

board[r][c] = ' ';

// Initialize column counters

for (int c = 0; c < COLS; c++)

count[c] = 0;

}

//---------------------------------------------------

// Add player's piece to specified column in board

//---------------------------------------------------

bool Connect4::MakeMove(int col, char player)

{

// Error checking

if ((col < 0) || (col >= COLS) || (count[col] >= ROWS))

return false;

// Make move

int row = count[col];

board[row][col] = player;

count[col]++;

return true;

}

//---------------------------------------------------

// Check to see if player has won the game

//---------------------------------------------------

bool Connect4::CheckWin(char player)

{

// Loop over all starting positions

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

if (board[r][c] == player)

{

// Check row

int count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) &&

(board[r+d][c] == player)) count++;

if (count == WIN) return true;

 

// Check column

count = 0;

for (int d = 0; d < WIN; d++)

if ((c+d < COLS) &&

(board[r][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check first diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) && (c+d < COLS) &&

(board[r+d][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check second diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r-d >= 0) && (c+d < COLS) &&

(board[r-d][c+d] == player)) count++;

if (count == WIN) return true;

}

return false;

}

//---------------------------------------------------

// Print the Connect4 board

//---------------------------------------------------

void Connect4::PrintBoard()

{

// Print the Connect4 board

for (int r = ROWS-1; r >= 0; r--)

{

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw board contents

cout << "| ";

for (int c = 0; c < COLS; c++)

cout << board[r][c] << " | ";

cout << "\n";

}

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw column numbers

cout << " ";

for (int c = 0; c < COLS; c++)

cout << c << " ";

cout << "\n\n";

}

//---------------------------------------------------

// Main program to play Connect4 game

//---------------------------------------------------

int main()

{

  int choice;

  int counter = 0;

  srand (time(NULL));

  Connect4 board;

  cout << "Welcome to Connect 4!" << endl << "Your Pieces will be labeled 'H' for human. While the computer's will be labeled 'C'" << endl;

  board.PrintBoard();

  cout << "Where would you like to make your first move? (0-6)";

  cin >> choice;

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  while (board.CheckWin('C') == false && board.CheckWin('H') == false && counter != 21){

  while (board.MakeMove(rand() % 7, 'C') == false){}

  board.PrintBoard();

  cout << "Where would you like to make your next move?" << endl;

  cin >> choice;

  board.MakeMove(choice,'H');

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  }

 

  if (board.CheckWin('C')){

  cout << "Computer Wins!" << endl;}

  else if (counter == 21){cout << "Tie Game!" << endl;}

  else {cout << "Human Wins!" << endl;}

  board.PrintBoard();

}

4 0
3 years ago
A transmission line with an imperfect dielectric is connected to an ideal time-invariant voltage generator. The other end of the
kari74 [83]

Answer and Explanation:

O decreases linearly with the distance from the generator

4 0
3 years ago
Argue the importance to society of incorporating green building into an engineer's designs, with at least two examples.
stellarik [79]

Answer:

Green Design is your answer

Explanation:

4 0
3 years ago
Read 2 more answers
a stem and leaf display describes two-digit integers between 20 and 80. for one one of the classes displayed, the row appears as
allochka39001 [22]

Answer:

  52, 50, 54, 54, 56

Explanation:

The "stem" in this scenario is the tens digit of the number. Each "leaf" is the ones digit of a distinct number with the given tens digit.

  5 | 20446 represents the numbers 52, 50, 54, 54, 56

8 0
3 years ago
(c) As Engineering and Computing students, you must be familiar, with the respective professional bodies, as well as, Rules of P
guajiro [1.7K]

The professional ethics for computer engineers are:

  • They will Contribute to society and to human well-being.
  • They will  Avoid harm.
  • Be honest and trustworthy.
  • They will be fair and take action that do to discriminate others.

<h3>What are the Characteristics of Code of Ethics?</h3>

The code of ethics are known to be a kind of a universal moral values, that is one that state that what a person expect of any given employee such as been trustworthy, respectful, responsible, and others.

Note that Rules of Practice, Professional Obligations and Codes of Ethics. are known to be put in place to avoid issues that may lead to conflict.

Therefore, i believe that  As Engineering and Computing students, the respective professional bodies, Rules of Practice, Professional Obligations and Codes of Ethics are good and acts as a check and balance to us.

Therefore, The professional ethics for computer engineers are:

  • They will Contribute to society and to human well-being.
  • They will  Avoid harm.
  • Be honest and trustworthy.
  • They will be fair and take action that do to discriminate others.

Learn more about Engineering rules from

brainly.com/question/17169621

#SPJ1

4 0
2 years ago
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