Answer:
<h2>Steel</h2>
Explanation:
Steel is the metal that using in planes.
Aluminum and titanium also used in this aircraft industry.
Aluminum is ideal for aircraft manufacture because it's lightweight and strong.
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Answer:
Explanation:
Thermostatic expansion valve is mainly a throttling device commonly used in air conditioning systems and refrigerators.
It is an automatic valve that maintains proper flow of refrigerant in the evaporator according to the load inside the evaporator. When the load in the evaporator is higher the valve opens and allows the increase in flow of refrigerant and when the load reduces the valve closes a bit and reduces the flow of refrigerant. This process leads to higher efficiency of compressor as well as the whole refrigeration system. Thus TEV works to reduce the pressure of refrigerant from higher condenser pressure to the lower evaporator pressure. It also keeps the evaporator active.
Answer:
- using System;
- public class Program
- {
- public static void Main()
- {
- Console.WriteLine("Enter number of students: ");
- int num = Convert.ToInt32(Console.ReadLine());
- string [] firstName = new string[num];
- string [] lastName = new string[num];
-
- for(int i=0 ; i < num; i++){
- Console.WriteLine("Enter first name: ");
- firstName[i] = Console.ReadLine();
-
- Console.WriteLine("Enter last name: ");
- lastName[i] = Console.ReadLine();
- }
-
- for(int j=0; j < num; j++){
- Console.WriteLine(lastName[j] + "," + firstName[j]);
- }
- }
- }
Explanation:
Firstly, prompt user to enter number of student to be stored (Line 6- 7). Next, create two array, firstName and lastName with num size (Line 8-9).
Create a for-loop to repeat for num times and prompt user to enter first name and last name and then store them in the firstName and lastName array, respectively (Line 11 - 17).
Create another for loop to traverse through the lastName and firstName array and display the last name and first name by following the format given in the question (Line 19 - 21).
Answer:
Artefacts can influence our actions in several ways. They can be instruments, enabling and facilitating actions, where their presence affects the number and quality of the options for action available to us. They can also influence our actions in a morally more salient way, where their presence changes the likelihood that we will actually perform certain actions. Both kinds of influences are closely related, yet accounts of how they work have been developed largely independently, within different conceptual frameworks and for different purposes. In this paper I account for both kinds of influences within a single framework. Specifically, I develop a descriptive account of how the presence of artefacts affects what we actually do, which is based on a framework commonly used for normative investigations into how the presence of artefacts affects what we can do. This account describes the influence of artefacts on what we actually do in terms of the way facts about those artefacts alter our reasons for action. In developing this account, I will build on Dancy’s (2000a) account of practical reasoning. I will compare my account with two alternatives, those of Latour and Verbeek, and show how my account suggests a specification of their respective key concepts of prescription and invitation. Furthermore, I argue that my account helps us in analysing why the presence of artefacts sometimes fails to influence our actions, contrary to designer expectations or intentions.
When it comes to affecting human actions, it seems artefacts can play two roles. In their first role they can enable or facilitate human actions. Here, the presence of artefacts changes the number and quality of the options for action available to us.Footnote1 For example, their presence makes it possible for us to do things that we would not otherwise be able to do, and thereby adopt new goals, or helps us to do things we would otherwise be able to do, but in more time, with greater effort, etc
Explanation:
Technological artifacts are in general characterized narrowly as material objects made by (human) agents as means to achieve practical ends. ... Unintended by-products of making (e.g. sawdust) or of experiments (e.g. false positives in medical diagnostic tests) are not artifacts for Hilpinen.
The application of electro bioengineering uses principles of nick and computer science to design products is application of electrical engineering principles to biology, medicine, conduct, or health.
<h3>What is Bioelectronics?</h3>
- Bioelectronics is the application of electrical engineering principles to biology, medicine, conduct, or health.
- It advances the fundamental concepts, creates knowledge for the molecular to the organ techniques levels, and develops creative devices or methods for the deterrence, diagnosis, and treatment of disease, for patient rehabilitation, and for improving health.
- Bio electromagnetics, instrumentation, neural networks, robotics, and detector technologies are some of the disciplines necessary to develop new knowledge and creations in this area.
- A keystone of this research area is the building of and real-world devices and systems.
- Onsite facilities for prototyping and testing instrumentation systems, fabricating and measuring the performance of implantable devices, and making robotic prostheses, are readily available.
- New detectors and sensor arrays are microfabricated in a 2,000 sq ft cleanroom.
To learn more about Bioelectronics, refer to:
brainly.com/question/21819443
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