Source localization in ocean acoustics is posed as a machine learning problem in which data-driven methods learn source ranges directly from observed acoustic data: True.
<h3>What is machine learning?</h3>
Machine learning (ML) is also known as artificial intelligence (AI) and it can be defined as a subfield in computer science which typically focuses on the use of computer algorithms, data-driven techniques (methods) and technologies to develop a smart computer-controlled robot that has the ability to automatically perform and manage tasks that are exclusively meant for humans or solved by using human intelligence.
In Machine learning (ML), data-driven techniques (methods) are used to learn source ranges directly from observed acoustic data in a bid to proffer solutions to source localization in ocean acoustics.
In conclusion, a normalized sample covariance matrix (SCM) is constructed and used as the input, especially after pre-processing the pressure that's received by a vertical linear array in Machine learning (ML).
Read more on machine learning here: brainly.com/question/25523571
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The AMOUNT of energy the ball has doesn't change. It's 294 joules in Darwin's hand, and it's still 294 joules when the ball hits the ground. It's all PE before he let's it go, and it steadily changes from PE to KE all the way down.
It BEGINS to turn into KE immediately, when Darwin lets go of the ball, and it starts to fall.
More and more PE turns into KE as the ball falls, all the way down.
When the ball hits the ground, it has no more PE left. All of its mechanical energy is then KE.
The answer is 60 mph.
The speed (v) is distance (d) per time (t): v = d/t
Car A:
v1 = ?
t1 = 2 h
d1 = ?
___
v1 = d1/t1
d1 = v1 * t1
Car B:
v2 = ?
t2 = 1.5 h
d2 = ?
___
v2 = d2/t2
d2 = v2 * t2
<span>Two cars traveled equal distances:
d1 = d2
</span>v1 * t1 = v2 * t2
<span>Car B traveled 15 mph faster than Car A:
v2 = v1 + 15
</span>v1 * t1 = v2 * t2
v2 = v1 + 15
________
v1 * 2 = (v1 + 15) * 1.5
2v1 = 1.5v1 + 22.5
2v1 - 1.5v1 = 22.5
0.5v1 = 22.5
v1 = 22.5/0.5
v1 = 45 mph
v2 = v1 + 15
v2 = 45 + 15
v2 = 60 mph
Explanation:
Given that,
Initial speed of the sports car, u = 80 km/h = 22.22 m/s
Final speed of the runner, v = 0
Distance covered by the sports car, d = 80 km = 80000 m
Let a is the acceleration of the sports car. It can be calculated using third equation of motion as :




Value of g, 


Hence, this is required solution.