There's no such thing as one balanced force or one unbalanced force.
If ALL of the forces in a GROUP of forces acting on the same object
all add up to zero, then we say that the GROUP of forces is balanced.
If they don't, then the GROUP of forces is unbalanced.
Two or more forces can be balanced or unbalanced.
One force can't.
Rigidbodies are components that allow a GameObject<u> to react to real-time physics. </u>
Explanation:
- Rigidbodies are components that allow a GameObject to react to real-time physics. This includes reactions to forces and gravity, mass, drag and momentum. You can attach a Rigidbody to your GameObject by simply clicking on Add Component and typing in Rigidbody2D in the search field.
- A rigidbody is a property, which, when added to any object, allows it to interact with a lot of fundamental physics behaviour, like forces and acceleration. You use rigidbodies on anything that you want to have mass in your game.
- You can indeed have a collider with no rigidbody. If there's no rigidbody then Unity assumes the object is static, non-moving.
- If you had a game with only two objects in it, and both move kinematically, in theory you would only need a rigidbody on one of them, even though they both move.
Years of research have demonstrated that rats are intelligent creatures who experience pain and pleasure, care about one another, are able to read the emotions of others, and would assist other rats, even at their own expense.
<h3>Experiments:</h3>
In trials carried out at Brown University in the 1950s, rats were trained to press a lever for food, but they stopped pressing the lever when they noticed that with each press, a rat in an adjacent cage would scream in pain (after experiencing an electric shock).
Rats were trained to press a lever to lower a block that was hanging from a hoist by electric shocks administered by experimenters. A rat was subsequently hoisted into a harness by the experimenters, and according to their notes, "This animal normally shrieked and wriggled sufficiently while dangling, and if it did not, it was jabbed with a sharp pencil until it exhibited indications of discomfort." Even if it wasn't in danger of receiving a shock, a rat watching the scenario from the floor would pull a lever to lower the hapless rodent to safety.
Learn more about experiments on rats here:
brainly.com/question/13625715
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1. Delta, is formed by constructive erosion.