Explanation:
Question 9 A machine is applying a torque to rotationally accelerate a metal disk during a manufacturing process. An engineer is using a graph of torque as a function of time to determine how much the disk's angular speed increases during the process The graph of torque as a function of time starts at an initial torque value and is a straight line with positive slope. What aspect of the graph and possibly other quantities must be used to calculate how much the disk's angular speed increases during the process? The slope of the graph multiplied by the disk's radius will equal the change in angular speed The area under the graph multiplied by the disk's radius will equal the change in angular speed. The slope of the graph divided by the disk's rotational inertia will equal the change in angular speed. The area under the graph divided by the disk's rotational inertia will equal the change in angular speed. The area under the graph multiplied by the disk's rotational inertia will equal the change in angular speed E
Answer:
the photons (quanta of light) collide with the electrons, these electrons have to overcome the threshold energy that is the energy of union with the metal, and the energy that remains is converted to kinetic energy.
K = E - Ф
Explanation:
The photoelectric effect is the emission of electrons from the surface of a metal.
This was correctly explained by Einstein, in his explanation the energy of the photons (quanta of light) collide with the electrons, these electrons have to overcome the threshold energy that is the energy of union with the metal, and the energy that remains is converted to kinetic energy.
E = hf
E = K + Ф
K = E - Ф
The energy of the photons is given by the Planck relation E = hf and according to Einstein the number of joints must be added
E = n hf
Therefore, depending on the value of this energy, the emitted electrons can have energy from zero onwards.
Answer:
The height of the object is 5007.4 miles.
Explanation:
Given that,
Weight of object = 200 lb
We need to calculate the value of 
Using formula of gravitational force

Put the value into the formula



We need to calculate the height of the object
Using formula of gravitational force

Put the value into the formula





Hence. The height of the object is 5007.4 miles.
Answer:
All 3 are CSS unit sizes which we can use for margins, fonts, borders etc.
Exp
CSS has four different unit sizes. These are:
Pixels (px)
Points (pt)
Ems (em)
Percentages(%)
These units are divided into two different groups. They are fixed and relative.
Pixels and points are fixed , whereas em and percentages are relative unit sizes. Relative unit sizes are good when creating scalable layouts.
Ems (em):
An em is a CSS unit that measures the size of a font. Originally, the em was equal to the width of the capital letter M, which is where its name originated.
It stands for "emphemeral unit" which is relative to the current font size.
The "em" is a scalable unit that is used in web document media. Ems have mobile-device-friendly nature.
Pixels (px):
Pixels are fixed-size units that are used in screen media. One pixel is equal to one dot in computer. The problem with pixel unit is that it is not relative .
Points (pt):
Point values are only for print. A point is a unit of measurement use for real-life ink on paper. Generally, 72pts= 1 inch which is one real-life inch like on a ruler. Point is not recommended to use in web pages.
Generally, 1em=16px=12pt=100% if the body size is 100%.
Relative unit sized fonts change and fixed unit sized fonts remain the same.
For example,
body { font-size: 100%}
p{font-size: 16px}