You should select Choice-4 .
<span><span>anonymous </span> 4 years ago</span>Any time you are mixing distance and acceleration a good equation to use is <span>ΔY=<span>V<span>iy</span></span>t+1/2a<span>t2</span></span> I would split this into two segments - the rise and the fall. For the fall, Vi = 0 since the player is at the peak of his arc and delta-Y is from 1.95 to 0.890.
For the upward part of the motion the initial velocity is unknown and the final velocity is zero, but motion is symetrical - it takes the same amount of time to go up as it does to go down. Physiscists often use the trick "I'm going to solve a different problem, that I know will give me the same answer as the one I was actually asked.) So for the first half you could also use Vi = 0 and a downward delta-Y to solve for the time.
Add the two times together for the total.
The alternative is to calculate the initial and final velocity so that you have more information to work with.
The green wavelengths are reflected, causing green to be the only color we see in certain parts of plants.
Best of luck, my man.
Given Information:
Mass of sock = 0.23 kg
Stretched length of sock = x = 2.54 cm = 0.0254 m
Required Information:
Spring constant = k = ?
Answer:
Spring constant = k = 88.82 N/m
Explanation:
We know from the Hook's law that
F = kx
Where k is spring constant, F is the applied force and x is length of sock being stretched.
k = F/x
Where F is given by
F = mg
F = 0.23*9.81
F = 2.256 N
So the spring constant is
k = 2.256/0.0254
k = 88.82 N/m
Therefore, the spring constant of the sock is 88.82 N/m