2.39 Watts roughly since watts is joules per second it’s just 910j/380s
<span><span>anonymous </span> 4 years ago</span>Any time you are mixing distance and acceleration a good equation to use is <span>ΔY=<span>V<span>iy</span></span>t+1/2a<span>t2</span></span> I would split this into two segments - the rise and the fall. For the fall, Vi = 0 since the player is at the peak of his arc and delta-Y is from 1.95 to 0.890.
For the upward part of the motion the initial velocity is unknown and the final velocity is zero, but motion is symetrical - it takes the same amount of time to go up as it does to go down. Physiscists often use the trick "I'm going to solve a different problem, that I know will give me the same answer as the one I was actually asked.) So for the first half you could also use Vi = 0 and a downward delta-Y to solve for the time.
Add the two times together for the total.
The alternative is to calculate the initial and final velocity so that you have more information to work with.
A projectile motion is characterized by motion moving in a direction of an arc. It is acted upon by two component vectors: the horizontal and vertical. These two vectors are independent of each other when it comes to time of flight. The horizontal direction travels at constant speed, while the vertical direction travels at constant acceleration due to gravity, The time for an object to reach the ground would be equal, whether dropped from the sampe point or thrown in a projectile motion. Of course, this is assuming ideality wherein there is no air resistance.
So, the hang up time, or the time the object stayed on air is calculated using this equation:
a = Δv/t
Δv is the change in velocity which is the initial velocity when it was dropped to when it reaches zero velocity when it hits the ground.
9.81 m/s² = |(0 - 7.3)|/t
t = 0.744 seconds
Erosion happens when rocks and sediments are picked up and moved to another place by ice, water, wind or gravity.
The answer is true. All the galaxies in the universe follow
the law of gravity.
<span>Based from the book, It's about Time: the Illusion of
Einstein’s Time Dilation Explained, </span>
Einstein had explained that all the heavenly bodies in the
universe follow the same scientific laws that are similar to our solar system. The
stars and planets are held by the principles of inertia and gravity