Density-Dependent:
1<span><span><span><span>. </span>competition.</span><span>
<span>2. </span>overcrowding.</span><span>
3<span>. </span>predators.</span></span><span>
(These are a few from a test I took, hopefully they help you a bit >.<)</span></span>
Answer:
6.5 x 10^32 eV
Explanation:
mass of particle, mo = 1 g = 0.001 kg
velocity of particle, v = half of velocity of light = c / 2
c = 3 x 10^8 m/s
Energy associated to the particle
E = γ mo c^2





Convert Joule into eV
1 eV = 1.6 x 10^-19 J
So, 
1. It’s true
4 ,7 ,8 is correct
A) Pitch depends on the frequency of a sound wave. The higher the pitch, the higher the frequency and the lower the pitch, the lower the frequency. Sound waves have different pitches due to varying frequency levels.
B) Sound is created as the pen vibrates. This vibrations also interacts with the air atoms and molecules, causing them to vibrate too, therefore, creating sound waves. The reason the brain grows annoyed at this continual sound is because the brain will focus on this sound only, causing the brain to go into overdrive, creating annoyance.
C) Sound waves are travelling vibrations of particles. Space does not have any atoms or particles for the sound vibrations to interact with, therefore creating zero sound waves to travel.
Hope this helps!! :))
The steps in the heating of a metal seat in a park are:
Step 1: Heat travels from the sun to Earth
Step 2: Heat travels through atmosphere to the top of the seat
Step 3: Heat from the top of the seat travels through the seat to the lower parts of the seat.
-- Heat is transferred by radiation in Step 1 and Step 2. <em>(B)</em>
-- From the top of the seat to the bottom, heat is transferred by conduction.
There's no convection happening anywhere in the park-hot-seat scenario.