A projectile motion is characterized by motion moving in a direction of an arc. It is acted upon by two component vectors: the horizontal and vertical. These two vectors are independent of each other when it comes to time of flight. The horizontal direction travels at constant speed, while the vertical direction travels at constant acceleration due to gravity, The time for an object to reach the ground would be equal, whether dropped from the sampe point or thrown in a projectile motion. Of course, this is assuming ideality wherein there is no air resistance.
So, the hang up time, or the time the object stayed on air is calculated using this equation:
a = Δv/t
Δv is the change in velocity which is the initial velocity when it was dropped to when it reaches zero velocity when it hits the ground.
9.81 m/s² = |(0 - 7.3)|/t
t = 0.744 seconds
The final mass after decay can be obtained by using under given relation:
half life period of As-81 = 33 seconds
mf = mi x (1/2^n)
= 100 x ( 1/2^(43.2/33))
= 40.4 %
When the incident light is yellow the width of the central band greater. Single-wavelength light sources are known as monochromatic lights, where mono stands for one and chroma for color. Monochromatic lights are defined as visible light that falls inside a specific range of wavelengths. It has a wavelength that falls within a constrained wavelength range.
A laser beam is the ideal illustration of monochromatic light. A monochromatic light beam produced by a single atomic transition with a particular single wavelength is what makes up a laser. A color scheme that consists solely of different shades of one color is referred to as monochromatic.
To learn more about monochromatic, click here.
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To find a general equilibrium point for a spring based on the hook law, it is possible to start from the following premise:
Hook's law is given by:

Where,
k= Spring Constant
Change in Length
F = Force
When there is a Mass we have two force acting at the System:
W= mg
Where W is the force product of the weigth. Then the force net can be defined as,

But we have a system in equilibrium, so

We find the equilibrium for any location when
