Answer: A projectile is any object in which the only force is gravity
Explanation: Equations on how to calculate projectile velocity is stated below:
The initial velocity Vo being a vector quantity, has two componentsVox and Voy
V0x = V0 cos(θ)
V0y = V0 sin(θ)
The acceleration A is a also a vector with two components Axand Ay given
Ax = 0 and Ay = - g = - 9.8 m/s2
Along the x axis the acceleration is equal to 0 and therefore the velocity Vx is constant
Vx = Vocos(θ)
Along the y axis, the acceleration is uniform and equal to - g and the velocity at time t is g
Vy = Vo sin(θ) - g t
Along the x axis the velocity Vx is constant and therefore the component x of the displacement is
x = Vocos(θ) t
Along the y axis, the motion is of uniform acceleration and the y component of the displacement is
y = Vo sin(θ) t - (1/2) g t2
Power = Work / time
The work given here is 83J and the time it took to do 83J of work was 3s
So..
Power = 83J / 3s
Power = 27.67 W or 27.7 W
Answer:
It is equal to the overall momentum before collision, so far no external object is involved.
Explanation:
Momentum is always conserved during collision as a rule. This is equal to the product of the mass and velocity. Thank you.
Answer:
time will elapse before it return to its staring point is 23.6 ns
Explanation:
given data
speed u = 2.45 ×
m/s
uniform electric field E = 1.18 ×
N/C
to find out
How much time will elapse before it returns to its starting point
solution
we find acceleration first by electrostatic force that is
F = Eq
here
F = ma by newton law
so
ma = Eq
here m is mass , a is acceleration and E is uniform electric field and q is charge of electron
so
put here all value
9.11 ×
kg ×a = 1.18 ×
× 1.602 ×
a = 20.75 ×
m/s²
so acceleration is 20.75 ×
m/s²
and
time required by electron before come rest is
use equation of motion
v = u + at
here v is zero and u is speed given and t is time so put all value
2.45 ×
= 0 + 20.75 ×
(t)
t = 11.80 ×
s
so time will elapse before it return to its staring point is
time = 2t
time = 2 ×11.80 ×
time is 23.6 ×
s
time will elapse before it return to its staring point is 23.6 ns