Answer:
11.3 m/s
Explanation:
KE₁ = KE₂
½m₁v₁² = ½m₂v₂²
½ (2 kg) v² = ½ (4 kg) (8 m/s)²
v ≈ 11.3 m/s
Rigidbodies are components that allow a GameObject<u> to react to real-time physics. </u>
Explanation:
- Rigidbodies are components that allow a GameObject to react to real-time physics. This includes reactions to forces and gravity, mass, drag and momentum. You can attach a Rigidbody to your GameObject by simply clicking on Add Component and typing in Rigidbody2D in the search field.
- A rigidbody is a property, which, when added to any object, allows it to interact with a lot of fundamental physics behaviour, like forces and acceleration. You use rigidbodies on anything that you want to have mass in your game.
- You can indeed have a collider with no rigidbody. If there's no rigidbody then Unity assumes the object is static, non-moving.
- If you had a game with only two objects in it, and both move kinematically, in theory you would only need a rigidbody on one of them, even though they both move.
Answer:
2000 miles.
Explanation:
It's the Colorado scale model, in which sun is taken as the grapefruit and the distances are measured for different planets with respect to sun just for understanding.
Answer:
Net forces which pushes the window is 30342.78 N.
Explanation:
Given:
Dimension of the office window.
Length of the window =
m
Width of the window =
m
Area of the window = 
Difference in air pressure = Inside pressure - Outside pressure
=
atm =
atm
Conversion of the pressure in its SI unit.
⇒
atm =
Pa
⇒
atm =
Pa
We have to find the net force.
We know,
⇒ Pressure = Force/Area
⇒ 
⇒ 
⇒ Plugging the values.
⇒
⇒
Newton (N)
So,
The net forces which pushes the window is 30342.78 N.
The kinetic energy of the mass at the instant it passes back through its equilibrium position is about 1.20 J

<h3>Further explanation</h3>
Let's recall Elastic Potential Energy formula as follows:

where:
<em>Ep = elastic potential energy ( J )</em>
<em>k = spring constant ( N/m )</em>
<em>x = spring extension ( compression ) ( m )</em>
Let us now tackle the problem!

<u>Given:</u>
mass of object = m = 1.25 kg
initial extension = x = 0.0275 m
final extension = x' = 0.0735 - 0.0275 = 0.0460 m
<u>Asked:</u>
kinetic energy = Ek = ?
<u>Solution:</u>
<em>Firstly , we will calculate the spring constant by using </em><em>Hooke's Law</em><em> as follows:</em>






<em>Next , we will use </em><em>Conservation of Energy</em><em> formula to solve this problem:</em>







<h3>Learn more</h3>

<h3>Answer details</h3>
Grade: High School
Subject: Physics
Chapter: Elasticity