Answer:
2.7km
Explanation:
Two methods: Convert km/hour to km/minutes or convert 3/2 minutes to hours.
Then multiply time to get the distance of the car traveled.
Answer:
Explanation:
We shall first calculate the velocity at height h = 575 m .
acceleration a = 2.2 m /s²
v² = u² + 2 a s
u is initial velocity , v is final velocity , s is height achieved
v² = 0 + 2 x 2.2 x 575
v = 50.3 m /s
After 575 m , rocket moves under free fall so g will act on it downwards
If it travels further by height H
from the relation
v² = u² - 2 g H
v = 0 , u = 50.3 m /s
H = ?
0 = 50.3² - 2 x 9.8 H
H = 129.08 m
Total height attained by rocket
= 575 + 129.08
= 704.08 m .
Seven
The magnitude is pointing towards the origin and is at - 20 degrees. The combination makes 160 with the x axis: C answer
Eight
They keep doing this. They use distance where they should use displacement but they use distance to try and fool you. It's a mighty poor practice.
The distance between the start and end points is the displacement. That "distance" is 180*sqrt(25) = 900 . The actual distance should be 180*4 + 180*3 = 720 + 540 = 1260. That's what a car's odometer or a bicycle odometer would read. the difference is 360.
I really do object to the wording, but what can I do?
Nine
Nine is the same thing as 8.
Displacement = sqrt(400^2 + 80^2)= sqrt(166400) = 408
The actual distance is 400 + 80 = 480
The difference is the answer = 480 - 408 = 72 <<<< Answer
Ten
This is just the displacement magnitude.
dis = sqrt(30^2 + 80^2)
dis = sqrt(900 + 6400)
dis = sqrt(7300)
dis = 85.44 <<<< Answer D
Twelve
Vi = 2.15*Sin(30) = 1.075 m/s
vf = 0
a = - 9.81
t = ?
<u>Formula</u>
a = (vf - vi)/t
<u>Solve</u>
-9.81 = (0 - 1.075)/t
- 9.81 * t = -1.075
t = 0.11 seconds
Thirteen
I'm leaving this last one to you. You need the initial height xo to answer it properly. Judging by the other questions, this one is right.
Edit
That is a surprise! Really quickly
d = 3.2 m
a = - 9.82
vf = 0
vi = ?
vf^2 = vi^2 - 2*a*d
0 = vi^2 - 2*9.81*3.2
vi = sqrt(19.62*3.2)
vi = 8.0 m/s But that is the vertical component of the speed
v = vi/sin(25)
v = 8.0/sin(25) = 11
Answer:
d. It increases numerical aperture and maintains a uniform light speed.
Explanation:
In optical microscopes, various immersion mediums are used to improve or enhance the resolution. Immersion oils like cedar and Leica oils are one of those mediums which are used to improve resolution by increasing the numerical aperture and keeping the speed of light uniform.
There are several approaches. The most favourable one (in my opinion) is this one:
1. Asking a question
2. Doing a research (how to answer this question)
3. Creating a hypothesis (NOT a thesis!)
4. Experimenting (to prove the hypothesis)
5. Analysing results from the experiment
6. Writing a thesis