Well, first of all, a car moving around a circular curve is not moving
with uniform velocity. The direction of motion is part of velocity, and
the direction is constantly changing on a curve.
The centripetal force that keeps an object moving in a circle is
Force = (mass of the object) · (speed)² / (radius of the circle)
F = m s² / r
We want to know the radius, to rearrange the formula to give us
the radius as a function of everything else.
F = m s² / r
Multiply each side by 'r': F· r = m · s²
Divide each side by 'F': r = m · s² / F
We know all the numbers on the right side,
so we can pluggum in:
r = m · s² / F
r = (1200 kg) · (20 m/s)² / (6000 N) .
I'm pretty sure you can finish it up from here.
A. cgi... they're usually filmed with a greenscreen and is keyed out in editing. known as chroma keying
Answer:
The final velocity of the car is 26.65 m/s.
Explanation:
Given;
acceleration of the racecar, a = 6.5 m/s²
initial velocity of the car, u = 0
time of motion, t = 4.1 s
The final velocity of the car is given by;
v = u + at
where;
v is the final velocity of the car
suvstitute the givens
v = 0 + (6.5)(4.1)
v = 26.65 m/s.
Therefore, the final velocity of the car is 26.65 m/s.
Answer:
T= 5.18N
Explanation:
u = mass of chord / length of chord
u = 0.49/ 7.3
u = 0.067 kg/m
Velocity of sound waves (v) =length of chord / time taken for wave to travel
v = 7.3 / 0.83 = 8.795m/s
Tension is calculated below using the formula
T = v² * u
T = (8.795)² x 0.067
T= 5.18N
During that final period of time,
his acceleration is
(9 m/s - 5 m/s) / (4 sec) = 1 m/s² .
Did you have a question to ask ?