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butalik [34]
3 years ago
6

"Heat engines and heat pumps are similar in that they both operate on the principle that heat flows naturally from a hot substan

ce to a colder one and, in the process, can be made to do work. However, there is an importance difference between them."
Physics
1 answer:
iris [78.8K]3 years ago
3 0

Answer:

The answer is below

Explanation:

The difference between a heat engine and a heat pump is that a heat engine is a device that converts Thermal energy into Mechanical Energy while a heat pump is a system that extracts heat from a cold body and delivers it to a hot body.

A Heat Engine generates mechanical energy (work) from the temperature difference between two thermal reservoirs while a  Heat pump extract heat from a low temperature reservoir and delivers the heat energy to a high temperature reservoir.

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After walking across a carpeted floor in socks, Jim brings his finger near a metal doorknob and receives a shock. This demonstra
vovangra [49]

Answer:

After walking across a carpeted floor in socks, Jim brings his finger near a metal doorknob and receives a shock. What does this demonstrate? Frictional forces require direct contact. Electrical forces can act at a distance.

6 0
3 years ago
-2
photoshop1234 [79]

Answer:-2

Explanation:

7 0
2 years ago
A billion years ago, Earth and its moon were just 200000 kilometers apart. Express this distance in meters.​
Luda [366]

Answer:

The  value is  x =  200000000 \  m

Explanation:

From the question we are told that

  The  distance between the earth and the moon is  d  =  200000 \  km

Generally ,

     1 \  km  =  1000 \  m

      200000 \  km \to x \  m

=>    x = \frac{200000 *  1000}{1 }

=>   x =  200000000 \  m

           

4 0
3 years ago
A projectile of mass m is launched with an initial velocity vector v i making an angle θ with the horizontal as shown below. The
sergeinik [125]
Angular momentum is given by the length of the arm to the object, multiplied by the momentum of the object, times the cosine of the angle that the momentum vector makes with the arm. From your illustration, that will be: 
<span>L = R * m * vi * cos(90 - theta) </span>

<span>cos(90 - theta) is just sin(theta) </span>
<span>and R is the distance the projectile traveled, which is vi^2 * sin(2*theta) / g </span>

<span>so, we have: L = vi^2 * sin(2*theta) * m * vi * sin(theta) / g </span>

<span>We can combine the two vi terms and get: </span>

<span>L = vi^3 * m * sin(theta) * sin(2*theta) / g </span>

<span>What's interesting is that angular momentum varies with the *cube* of the initial velocity. This is because, not only does increased velocity increase the translational momentum of the projectile, but it increase the *moment arm*, too. Also note that there might be a trig identity which lets you combine the two sin() terms, but nothing jumps out at me right at the moment. </span>

<span>Now, for the first part... </span>

<span>There are a few ways to attack this. Basically, you have to find the angle from the origin to the apogee (highest point) in the arc. Once we have that, we'll know what angle the momentum vector makes with the moment-arm because, at the apogee, we know that all of the motion is *horizontal*. </span>

<span>Okay, so let's get back to what we know: </span>

<span>L = d * m * v * cos(phi) </span>

<span>where d is the distance (length to the arm), m is mass, v is velocity, and phi is the angle the velocity vector makes with the arm. Let's take these one by one... </span>

<span>m is still m. </span>
<span>v is going to be the *hoizontal* component of the initial velocity (all the vertical component got eliminated by the acceleration of gravity). So, v = vi * cos(theta) </span>
<span>d is going to be half of our distance R in part two (because, ignoring friction, the path of the projectile is a perfect parabola). So, d = vi^2 * sin(2*theta) / 2g </span>

<span>That leaves us with phi, the angle the horizontal velocity vector makes with the moment arm. To find *that*, we need to know what the angle from the origin to the apogee is. We can find *that* by taking the arc-tangent of the slope, if we know that. Well, we know the "run" part of the slope (it's our "d" term), but not the rise. </span>

<span>The easy way to get the rise is by using conservation of energy. At the apogee, all of the *vertical* kinetic energy at the time of launch (1/2 * m * (vi * sin(theta))^2 ) has been turned into gravitational potential energy ( m * g * h ). Setting these equal, diving out the "m" and dividing "g" to the other side, we get: </span>

<span>h = 1/2 * (vi * sin(theta))^2 / g </span>

<span>So, there's the rise. So, our *slope* is rise/run, so </span>

<span>slope = [ 1/2 * (vi * sin(theta))^2 / g ] / [ vi^2 * sin(2*theta) / g ] </span>

<span>The "g"s cancel. Astoundingly the "vi"s cancel, too. So, we get: </span>

<span>slope = [ 1/2 * sin(theta)^2 ] / [ sin(2*theta) ] </span>

<span>(It's not too alarming that slope-at-apogee doesn't depend upon vi, since that only determines the "magnitude" of the arc, but not it's shape. Whether the overall flight of this thing is an inch or a mile, the arc "looks" the same). </span>

<span>Okay, so... using our double-angle trig identities, we know that sin(2*theta) = 2*sin(theta)*cos(theta), so... </span>

<span>slope = [ 1/2 * sin(theta)^2 ] / [ 2*sin(theta)*cos(theta) ] = tan(theta)/4 </span>

<span>Okay, so the *angle* (which I'll call "alpha") that this slope makes with the x-axis is just: arctan(slope), so... </span>

<span>alpha = arctan( tan(theta) / 4 ) </span>

<span>Alright... last bit. We need "phi", the angle the (now-horizontal) momentum vector makes with that slope. Draw it on paper and you'll see that phi = 180 - alpha </span>

<span>so, phi = 180 - arctan( tan(theta) / 4 ) </span>

<span>Now, we go back to our original formula and plug it ALL in... </span>

<span>L = d * m * v * cos(phi) </span>

<span>becomes... </span>

<span>L = [ vi^2 * sin(2*theta) / 2g ] * m * [ vi * cos(theta) ] * [ cos( 180 - arctan( tan(theta) / 4 ) ) ] </span>

<span>Now, cos(180 - something) = cos(something), so we can simplify a little bit... </span>

<span>L = [ vi^2 * sin(2*theta) / 2g ] * m * [ vi * cos(theta) ] * [ cos( arctan( tan(theta) / 4 ) ) ] </span>
3 0
3 years ago
Read 2 more answers
Does gravity exist between a pencil on a coffee mug
DIA [1.3K]

Answer:

Yes it does

Explanation:

Gravity is pushing down on the pencil but the coffee mug is also pushing the pencil up with the same amount of force so they both don't move

5 0
3 years ago
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