Answer:
The observed frequency by the pedestrian is 424 Hz.
Explanation:
Given;
frequency of the source, Fs = 400 Hz
speed of the car as it approaches the stationary observer, Vs = 20 m/s
Based on Doppler effect, as the car the approaches the stationary observer, the observed frequency will be higher than the transmitted (source) frequency because of decrease in distance between the car and the observer.
The observed frequency is calculated as;
![F_s = F_o [\frac{v}{v_s + v} ] \\\\](https://tex.z-dn.net/?f=F_s%20%3D%20F_o%20%5B%5Cfrac%7Bv%7D%7Bv_s%20%2B%20v%7D%20%5D%20%5C%5C%5C%5C)
where;
F₀ is the observed frequency
v is the speed of sound in air = 340 m/s
![F_s = F_o [\frac{v}{v_s + v} ] \\\\400 = F_o [\frac{340}{20 + 340} ] \\\\400 = F_o (0.9444) \\\\F_o = \frac{400}{0.9444} \\\\F_o = 423.55 \ Hz \\](https://tex.z-dn.net/?f=F_s%20%3D%20F_o%20%5B%5Cfrac%7Bv%7D%7Bv_s%20%2B%20v%7D%20%5D%20%5C%5C%5C%5C400%20%3D%20F_o%20%5B%5Cfrac%7B340%7D%7B20%20%2B%20340%7D%20%5D%20%5C%5C%5C%5C400%20%3D%20F_o%20%280.9444%29%20%5C%5C%5C%5CF_o%20%3D%20%5Cfrac%7B400%7D%7B0.9444%7D%20%5C%5C%5C%5CF_o%20%3D%20423.55%20%5C%20Hz%20%5C%5C)
F₀ ≅ 424 Hz.
Therefore, the observed frequency by the pedestrian is 424 Hz.
Explanation:
Video games are developed around a structure that is unique from your usual media, where there is a sense purpose in mind when playing a game, as decided by the player, and it allows them to explore creative options in order to solve scenarios, depending on the genre. In the use of phones, internet, or computers, this structure is more rare and diverse from video games, which does not lean more toward a creative purpose to build from. That idea gives people the inspiration and discover skills they never knew they even had.
The whole definition of frequency is: <em>How often something happens. </em>
Especially referring to something that happens over and over and over and over.
One example is Choice-C: How often the particles of a medium vibrate.
"Frequency" comes from the word "frequent". That means "often", and "frequency" just means "often-ness" ... HOW often the thing happens.
Some other examples:
Frequency of jump-roping . . . maybe 60 per minute .
Frequency of rain . . . maybe 5 per month .
Frequency of an AM radio station . . . maybe 1 million waves per second.
(If it's something <u><em>per second</em></u>, then we call it "Hertz". That's not for the car rental company. It's for Heinrich Hertz, the German Physicist who was the first one to prove that electromagnetic waves exist. He sent radio waves all the way ACROSS HIS LABORATORY and detected them at the other side ( ! ), in 1887.)
Frequency of the wiggles in the sound wave coming out of a trumpet playing the note ' A ' . . . 440 Hertz.
Frequency of sunrise and the Chicago Tribune newspaper . . . 1 per day
Frequency of the cycle of Moon phases and an average human woman's ovulation cycle: 1 per 29.531 days, 1 per ~28 days .
Answer:
80%
Explanation:

800 / 1000 = 0.8
Efficiency = 0.8 *100 = 80%
Answer:
b
Explanation:
the gravitational pull also helps with that but