Refer to the diagram shown below.
m = the mass of the object
x = the distance of the object from the equilibrium position at time t.
v = the velocity of the object at time t
a = the acceleration of the object at time t
A = the amplitude ( the maximum distance) of the mass from the equilibrium
position
The oscillatory motion of the object (without damping) is given by
x(t) = A sin(ωt)
where
ω = the circular frequency of the motion
T = the period of the motion so that ω = (2π)/T
The velocity and acceleration are respectively
v(t) = ωA cos(ωt)
a(t) = -ω²A sin(ωt)
In the equilibrium position,
x is zero;
v is maximum;
a is zero.
At the farthest distance (A) from the equilibrium position,
x is maximum;
v is zero;
a is zero.
In the graphs shown, it is assumed (for illustrative purposes) that
A = 1 and T = 1.
Answer:
remains the same
Explanation:
Momentum refers to the quantity of motion of a body. When any body of mass moves, it possess momentum. Numerically,
Momentum = mass x velocity
i.e. momentum is the product of the mass x velocity
Momentum of a body is always conserved.
In the context, the skateboard has certain momentum before Freddy lands on it. After Freddy lands, the momentum of skateboard remains the same, there is no change in the momentum.
This is because, here the momentum is conserved. After Freddy lands on the skateboard, the total mass on the skateboard increases and so the velocity decreases making the momentum same before the landing.
Answer:
accelerate in the direction in which the electric field is pointing.
Explanation:
The positive charge feels a force in the same direction as the electric field
F=Eq
F and E are vectors, q is a scalar
(if it were a negative charge the force would be in the opposite direction)
that force will produce an acceleration in the same direction, that acceleration will cause the particle to move in the same direction, ie the direction of the electric field.