Answer:
A lens placed in a transparent liquid becomes invisible because when refractive index of the material of the lens is equal to the refractive index of the liquid in which lens is placed under this condition no bending of light takes place when it travels from liquid to the lens, so both will start behaving like both are same things.
Explanation:
hope it helps :))
it is just a matter of integration and using initial conditions since in general dv/dt = a it implies v = integral a dt
v(t)_x = integral a_{x}(t) dt = alpha t^3/3 + c the integration constant c can be found out since we know v(t)_x at t =0 is v_{0x} so substitute this in the equation to get v(t)_x = alpha t^3 / 3 + v_{0x}
similarly v(t)_y = integral a_{y}(t) dt = integral beta - gamma t dt = beta t - gamma t^2 / 2 + c this constant c use at t = 0 v(t)_y = v_{0y} v(t)_y = beta t - gamma t^2 / 2 + v_{0y}
so the velocity vector as a function of time vec{v}(t) in terms of components as[ alpha t^3 / 3 + v_{0x} , beta t - gamma t^2 / 2 + v_{0y} ]
similarly you should integrate to find position vector since dr/dt = v r = integral of v dt
r(t)_x = alpha t^4 / 12 + + v_{0x}t + c let us assume the initial position vector is at origin so x and y initial position vector is zero and hence c = 0 in both cases
r(t)_y = beta t^2/2 - gamma t^3/6 + v_{0y} t + c here c = 0 since it is at 0 when t = 0 we assume
r(t)_vec = [ r(t)_x , r(t)_y ] = [ alpha t^4 / 12 + + v_{0x}t , beta t^2/2 - gamma t^3/6 + v_{0y} t ]
Answer:
the range or the ball is 48.81 m
Explanation:
given;
Nicole throws a ball at 25 m/s at an angle of 60 degrees abound the horizontal.
find:
What is the range of the ball?
solution:
let Ф = 25°
Vo = 25 m/s
<u>consider x-motion using time of fight: x = Vox * t</u>
where x = R = range
t =<u> 2 Voy </u>
g
R =<u> Vo² sin (2Ф)</u>
g
plugin values into the formula:
R = <u>(25)² sin (2*25) </u>
9.81
R = 48.81 m
therefore, the range or the ball is 48.81 m
Answer:
For example, when a car travels at a constant speed, the driving force from the engine is balanced by resistive forces such as air resistance and friction in the car's moving parts. The resultant force on the car is zero.
Explanation:
hope this helps
Answer:
It is calculated by dividing Resistance, R, by Inductive reactance, XL.
Explanation:
Q is called the Q factor of a resonance circuit. In a parallel resonance circuit, it is calculated by finding the ratio of the power stored in the circuit to the power distributed in the circuit. It is a way of measuring the quality of a circuit or how effective the circuit is.
Q factor is the inverse in the resonance series circuit.
Q factor of a resonance parallel circuit,
<h3>
Q = R/XL</h3>
R = Resistance
XL = Inductive reactance