Answer:
6the first is a one block and the two are u to be the best in freefire with the best and best name to get
Explanation:
the first time he was a boy and a girl in the 6AM he is a girl who has 6666th grade 6inches
D. Copper and Gold
Copper and gold are used a lot in electrical applications.
Air and wood are insulators and glass is also kinda bad...
Answer:
a) Bullet will hit
b) Bullets will not hit
Explanation:
Given:
The velocity of the bullet, u =
in the rest frame of the bullet pursuit car
The velocity of the original frame of reference, v =
with respect to the pursuit car.
Now, according to the Galileo
the velocity of the bullet in the original frame of reference (u') will be
u' = u - v
on substituting the values we get
u' = 
or
u' = 
or
u' = 
since this velocity (
) is greater than the (
)
hence,
<u>the bullet will hit</u>
Now, according to the Einstein theory
the velocity of the bullet in the original frame of reference (u') will be

on substituting the values we get

or

or

since,
is less than (
), this means that the bullet will not hit
Answer:
You can describe the<u> motion </u>of an object by saying it is moving in a straight line or is curved around another object. You can also describe where an object is by its <u> position </u> in relation to another object. The second object acts as a<u> reference</u> point. When an object changes position, you know it has motion. Motion can also be described by finding an object's <u>speed </u>or how fast or slow it moves in a certain amount of time. In addition, you can describe the object's speed AND direction together. This is called <u>velocity</u>
Explanation:
In the given answer-
<u>Motion</u> is defined as - the change in the movement or position of any object or body.
<u>Position</u> is said to be a place or somewhere or a location where any object or body is particularly placed/located or put on.
<u>Reference poin</u>t is a fixed point with regards to which any object or body changes its position. It is also called reference origin.
<u>Speed</u> is defined as the rate of any object covering certain distances. It is a scaler quantity (quantity which depends upon only magnitude).
<u>Velocity</u> is defined as the rate of speed per unit time. It is a vector quantity (quantity depending upon both magnitude and direction ).
1) v = gt = 10*1.5 = 15 m/s
2) r = gt^2 /2 = 10*(1.5)^2 / 2 = 11.25 meters