Answer:
Superficial design improvements are typically only trivial changes to a design, while functional design improvements can change the way a product or process is used to significantly enhance performance.
Explanation:
As a PC board designer, I would sometimes spend a certain amount of time making traces have shorter routes, or fewer layer changes or bends. (I wanted to make the layout "pretty.") In some cases, these changes are superficial, affecting the appearance only. In some cases, they are functional, reducing crosstalk or emissions or susceptibility to interference.
I deal with a web site that seems to be changing all the time (Brainly). In many cases, the same information is rearranged on the page—a superficial change. In other cases, the information being displayed changes, or the way that certain information is accessed changes. These are functional changes. (Sometimes, they "enhance performance," and sometimes they don't, IMO.)
In short ...
<em>Superficial design improvements are typically only trivial changes to a design, while functional design improvements can change the way a product or process is used to significantly enhance performance.</em>
You could just create a turn on green arrow. Have a button for pedestrians. The only way for them to turn is if they have a green arrow and the green arrow will only appear when pedestrians are stopped or finished walking and all cars are clear or fully stopped
Answer:
A. S0 = 1, S1 = 0, S2 = 0
lines need to send data for the fifth bit in an 8 bit system
Answer:
(a) 20 MHz
(b) 1.025 KW
(c) 3.33 ns
(d) 33 pF
Explanation:
(a) 20,000,000 Hz = 20 x 10^6 Hz = 20 Mega Hz = <u>20 MHz</u>
(b) 1025 W = 1.025 x 10^3 W = 1.025 Kilo W = <u>1.025 KW</u>
(c) 0.333 x 10^(-8) s = 3.33 x 10^(-9) s = 3.33 nano s = <u>3.33 ns</u>
(d) 33 x10^(-12)F = 33 pico F = <u>33 pF</u>
Answer and Explanation:
• 1 thread awaits the incoming request
• 1 thread responds to the request
• 1 thread reads the hard disk
A multithreaded file server is better than a single-threaded server and a finite-state machine server because it provides better response compared to the rest and can make use of the shared Web data.
Yes, there are circumstances in which a single-threaded server might be better. If it is designed such that:
- the server is completely CPU bound, such that multiple threads isn't needed. But it would account for some complexity that aren't needed.
An example is, the assistance number of a telephone directory (e.g 7771414) for an community of say, one million people. Consider that each name and telephone number record is sixty-four characters, the whole database takes 64 MB, and can be easily stored in the server's memory in order to provide quick lookup.
NOTE:
Multiple threads lead to operation slow down and no support for Kernel threads.