To model half-life, use the formula

. Here,

is the amount remaining after a length of time

.

is the amount that you start with.

is the half-life. You plug in 50 for

, 10 for

, and 25 for

. You get

.
Hmmm the object, is at rest, when dropped, so it has a velocity of 0 ft/s
the only force acting on the object, is gravity, using feet will then be -32ft/s²,
was wondering myself on -32 or 32.. but anyhow... we'll settle for the negative value, since it seems to be just a bit of convention issues
so, we'll do the integral to get v(t) then

when will it reach the ground level? let's set s(t) = 0

part B) check the picture below
Answer:
50000 i think and i hope it helps i think it helps idk im tired okay
Step-by-step explanation:
Answer:
you also have to translate 3 units to the right
Step-by-step explanation:
when you finished your reflections the coordinate of the point is (1, -1) while it should be (4, -4), that means you not only need to move it by 3 down but also to the right.