By
vector addition.
In fact, velocity is a vector, with a magnitude intensity, a direction and a verse, so we can't simply do an algebraic sum of the two (or more velocities).
First we need to decompose each velocity on both x- and y-axis (if we are on a 2D-plane), then we should do the algebraic sum of all the components on the x- axis and of all the components on the y-axis, to find the resultants on x- and y-axis. And finally, the magnitude of the resultant will be given by

where Rx and Rx are the resultants on x- and y-axis. The direction of the resultant will be given by

where

is its direction with respect to the x-axis.
It would fall under Mathematics
If the kinetic energy of an object changes, then the collision is considered inelastic. This is regardless of whether the objects sticks together or not.
My best answer for this question would be D) inelastic, because kinetic energy is not conserved.
We can tell from the collision that it is not elastic.
Momentum is is conserved, it transfers to the other player.
Kinetic energy is not conserved, at it turns into internal friction.
I hope this helps! :)
Answer:
Explanation:
For first overtone
Standing waves will be formed lengthwise and breadth-wise in the enclosures having dimension of .75m x 1.5 m
A ) For the formation of lowest two frequencies formed by standing waves along the breadth , fundamental note and first overtone may be considered.
For fundamental note ,
the condition is
wave length λ = 2L = 2 x 0.75 m
λ = 1.5 m
frequency n = v / λ
= 343 / 1.5
= 229 Hz approx
For first overtone
λ = L = 0.75m
frequency n = v / λ
n = 343 / 0.75
= 457 Hz approx
B)
For the formation of lowest two frequencies formed by standing waves along the length , fundamental note and first overtone may be considered.
For fundamental note ,
the condition is
wave length λ = 2L = 2 x 1.5 m
λ = 3 m
frequency n = v / λ
= 343 / 3
= 114 Hz approx
frequency n = v / λ
n = 343 / 1.5
= 229 Hz approx