Answer:d
Explanation:
Given
Temperature
Also 
R=287 J/kg
Flow will be In-compressible when Mach no.<0.32
Mach no.
(a)
Mach no.
Mach no.=0.63
(b)
Mach no.
Mach no.=0.31
(c)
Mach no.
Mach no.=1.27
(d)
Mach no.
Mach no.=0.127
From above results it is clear that for Flow at velocity 200 km/h ,it will be incompressible.
Answer:
#include <iostream>
using namespace std;
void PrintPopcornTime(int bagOunces) {
if(bagOunces < 3){
cout << "Too small";
cout << endl;
}
else if(bagOunces > 10){
cout << "Too large";
cout << endl;
}
else{
cout << (6 * bagOunces) << " seconds" << endl;
}
}
int main() {
PrintPopcornTime(7);
return 0;
}
Explanation:
Using C++ to write the program. In line 1 we define the header "#include <iostream>" that defines the standard input/output stream objects. In line 2 "using namespace std" gives me the ability to use classes or functions, From lines 5 to 17 we define the function "PrintPopcornTime(), with int parameter bagOunces" Line 19 we can then call the function using 7 as the argument "PrintPopcornTime(7);" to get the expected output.
Answer:
a)Are generally associated with factor.
Explanation:
We know that losses are two types
1.Major loss :Due to friction of pipe surface
2.Minor loss :Due to change in the direction of flow
As we know that when any hindrance is produced during the flow of fluid then it leads to generate the energy losses.If flow is along uniform diameter pipe then there will not be any loss but if any valve and fitting placed is the path of fluid flow due to this direction of fluid flow changes and it produce losses in the energy.
Lot' of experimental data tell us that loss in the energy due to valve and fitting are generally associated with K factor.These losses are given as

Answer:
Superficial design improvements are typically only trivial changes to a design, while functional design improvements can change the way a product or process is used to significantly enhance performance.
Explanation:
As a PC board designer, I would sometimes spend a certain amount of time making traces have shorter routes, or fewer layer changes or bends. (I wanted to make the layout "pretty.") In some cases, these changes are superficial, affecting the appearance only. In some cases, they are functional, reducing crosstalk or emissions or susceptibility to interference.
I deal with a web site that seems to be changing all the time (Brainly). In many cases, the same information is rearranged on the page—a superficial change. In other cases, the information being displayed changes, or the way that certain information is accessed changes. These are functional changes. (Sometimes, they "enhance performance," and sometimes they don't, IMO.)
In short ...
<em>Superficial design improvements are typically only trivial changes to a design, while functional design improvements can change the way a product or process is used to significantly enhance performance.</em>