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Alinara [238K]
2 years ago
11

Urgent please help! What are non-ferrous metal and ferrous metal?

Engineering
1 answer:
m_a_m_a [10]2 years ago
8 0
In metallurgy, non-ferrous metals are metals or alloys that do not contain iron in appreciable amounts. Generally more costly than ferrous metals, non-ferrous metals are used because of desirable properties such as low weight, higher conductivity, non-magnetic property or resistance to corrosion
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Acertain foundation will experience a bearing capacity failurewhen it is subjected to a downward load of 2200 kN. Using ASD with
ehidna [41]

Answer:

Um...

Explanation:

This is what I like to see teachers giving out.

7 0
3 years ago
Timescale limits knowledge for scientists because it is difficult for them to see much beyond their lifetimes. Question 1 option
vaieri [72.5K]

Answer:

I think true

Explanation:

Well I mean...we cant see the future. Certain things will be achieveable in different ganerations like going on mars

8 0
2 years ago
How do technological artifacts affect the way that you live?
Maslowich

Answer:

Artefacts can influence our actions in several ways. They can be instruments, enabling and facilitating actions, where their presence affects the number and quality of the options for action available to us. They can also influence our actions in a morally more salient way, where their presence changes the likelihood that we will actually perform certain actions. Both kinds of influences are closely related, yet accounts of how they work have been developed largely independently, within different conceptual frameworks and for different purposes. In this paper I account for both kinds of influences within a single framework. Specifically, I develop a descriptive account of how the presence of artefacts affects what we actually do, which is based on a framework commonly used for normative investigations into how the presence of artefacts affects what we can do. This account describes the influence of artefacts on what we actually do in terms of the way facts about those artefacts alter our reasons for action. In developing this account, I will build on Dancy’s (2000a) account of practical reasoning. I will compare my account with two alternatives, those of Latour and Verbeek, and show how my account suggests a specification of their respective key concepts of prescription and invitation. Furthermore, I argue that my account helps us in analysing why the presence of artefacts sometimes fails to influence our actions, contrary to designer expectations or intentions.

When it comes to affecting human actions, it seems artefacts can play two roles. In their first role they can enable or facilitate human actions. Here, the presence of artefacts changes the number and quality of the options for action available to us.Footnote1 For example, their presence makes it possible for us to do things that we would not otherwise be able to do, and thereby adopt new goals, or helps us to do things we would otherwise be able to do, but in more time, with greater effort, etc

Explanation:

Technological artifacts are in general characterized narrowly as material objects made by (human) agents as means to achieve practical ends. ... Unintended by-products of making (e.g. sawdust) or of experiments (e.g. false positives in medical diagnostic tests) are not artifacts for Hilpinen.

3 0
3 years ago
Two containers initially contain dry air at 40 °C. Water is added to both containers so that the relative humidity is 30% in con
enot [183]

Answer:

A) Wet bulb temperature of #1 is less than that of #2

Explanation:

This can be gotten from pinpointing the states of the two containers on a psychometric chart.

8 0
3 years ago
"Design a sequential circuit with two T flip-flops A and B, and one input x. When x = 0, the circuit remains in the same state.
Harlamova29_29 [7]

Answer:

See attached images for the diagrams and tables

3 0
3 years ago
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